Valorant

Valorant Dev Tracker




04 Aug


03 Aug

John “zt0l” Lotz, 18, has hit Radiant every Act since Act 2 and made the NA leaderboard top 10 for the entirety of Episode 4—all because he couldn’t go swimming at the height of COVID.

In early 2020, zt0l was ready to return to practice with his competitive swim team. A new facility and a new coach even meant a possible shot at Nationals. For safety reasons, coaches were eventually no longer allowed to train with the team and the structure soon fell apart. That’s when zt0l decided it was time to place his competitive drive elsewhere.

“It was demotivating to keep swimming,” zt0l said. “I’ll just figure something else out. Anything to fill that athletic space.”

Like clockwork, zt0l now streams nearly every morning and is a mainstay in the Radiant NA lobbies as Sova and Fade main.

To be clear, years of playing other FPS games made it an easier transition to VALORANT. As a teenager, zt0l had already found idols in Yassine "Subroza...

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02 Aug

Comment

Originally posted by EvrMoar

Hey Everyone!

I wrote up a response to this, and we've seen this issue pop up from time to time. In order to get more visibility, in all regions of VALORANT, we have decided to answer this question in one of our upcoming "Ask Val" posts and we've started the process of moving that answer over to that space. Expect to see more info on this!

!pin

Comment

Hey Everyone!

I wrote up a response to this, and we've seen this issue pop up from time to time. In order to get more visibility, in all regions of VALORANT, we have decided to answer this question in one of our upcoming "Ask Val" posts and we've started the process of moving that answer over to that space. Expect to see more info on this!

Comment

Originally posted by BeerGogglesFTW

Valorant is supposedly very strict about smurfing and boosting etc.

I wish that were true.

I wish they at least gave the impression this was true.

i.e.

  • Add a confirm account with phone number text message.
  • "Prime matchmaking" account through minimum purchase requirement.
  • Add anti-smurfing language to their TOS.

Even if they did all that, it may have little to no impact. People will spend $20 per account to get "Prime matchmaking." Borrow their parents phone to confirm a new account. Ignore TOS because everybody ignores TOS.

But at least maybe, maybe it will put some fear into people that they could lose their account and skins and money, discouraging people to smurf.

It's better than what we have now.

I'm going to copy and paste a response I just wrote about smurfing and what we are doing against it.

Two factor is a double-edged sword. When talking about smurfs, usually smurfs are higher engaged players that are familiar with VALORANT(which makes sense, they are good enough to smurf and make an impact). While two-factor can reduce smurfs, it's not a silver bullet, this is especially true for smurfs that are willing to spend money to smurf; which usually higher engaged players are willing to spend money so they fall into a group more likely to. It becomes a numbers game of what is acceptable and how much of an impact are players facing when encountering a smurf.

These numbers are made up, but lets say 1 in 10 games a player encounters a smurf between Iron to Silver and decreases as you climb ranks. Lets say with, after researching, we find out that two-factor authentication would probably reduce that to 1 in 15 games for these players, reducing smurfs by 50%. We w...

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01 Aug

Comment

Originally posted by wakawakaslap

I appreciate the long and well thought out response and I am happy to hear that you are given the creative freedom and overall professional room for movement from Riot. I see what you're saying about KPIs, however one of two things is true. Either -

A) There is internal pressure at Riot not to address alt accounts screwing up the competitive experience for every rank below their main ranking.

or

B) There is a lack of interest at Riot in addressing alt accounts screwing up the competitive experience for every rank below their main ranking.

I've always been a huge Riot fan, even through the "hard times" so I refuse to believe it's B therefore it has to be A. There are too many simple stopgaps to alt accounts that are unutilized for it to be an inability issue. Something as simple as a multi-factor authentication would go a long way to at least thin the herd. As it is right now, players can create infinite accounts, using the same exact email, and neve...

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I think the issue is that we are doing things, but not the things that you think are valuable to reduce smurfs. Like I said, we've non-stop as a team tackled smurfs over and over again. In terms of specific types of solutions, I can also dive into those.

Two factor is a double-edged sword. When talking about smurfs, usually smurfs are higher engaged players that are familiar with VALORANT(which makes sense, they are good enough to smurf and make an impact). While two-factor can reduce smurfs, it's not a silver bullet, this is especially true for smurfs that are willing to spend money to smurf; which usually higher engaged players are willing to spend money so they fall into a group more likely to. It becomes a numbers game of what is acceptable and how much of an impact are players facing when encountering a smurf.

These numbers are made up, but lets say 1 in 10 games a player encounters a smurf between Iron to Silver and decreases as you climb ranks. Lets say with,...

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Comment

Originally posted by Open_Tear5594

EvrMoar, do you have any plans to seek community feedback on matchmaking and publicise the results?

We have a survey we send out regularly to players about ranked, you may have to opt-into Riot emails to get it. We don't publicize results, but if there were concerns we had you would see us ask about opinions on change, new features, etc. in that space.