Valorant

Valorant Dev Tracker




01 Dec

Comment

Originally posted by TypeAvenger

Regarding performance, what are some of the higher priority items being worked on?

We don't see any performance related changes in patch notes anymore, and there doesn't seem to have been any tangible improvements since release. (e.g. in-combat fps drops)

We're working on some performance work that takes a long time right now, so we don't have any updates to provide until that's done. We used to have a lot of updates in the patch notes because we were cleaning out "low hanging fruit" types of improvements that weren't too hard to make. Now we're at the point that a lot of the perf work we need to do will require refactoring existing systems, which carries with it a lot of engineering time and testing time.

However, we did recently spend a ton of time digging into the hitch on death that turned out to be related to the act rank triangles on death recap, and we also put in a good chunk of time to build out Nvidia Reflex support so that players can take advantage of the low latency mode that it provides.

Every team on VAL is responsible for performance. We do have a team that's more dedicated to it than others, but we also spend a decent amount of our time on live performance maintenance. It takes a lot of work to ...

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30 Nov

Comment

Originally posted by daaaaaaaaniel

Thanks for the response!

It's nice to hear y'all are addressing the smurfing issues and are open to tweaking things.

Always a WIP :) keep the feedback coming! We’ll improve the game together.

Comment

Originally posted by chille9

It´s known that g-sync or v-sync adds input lag. Do you gain less input lag by enabling nvidia reflex in game and turning off all forms of display-sync options within nvidia control panel and on your monitor?

Yes the best settings for input latency would be: Reflex : On + Boost V-Sync : Off

Comment

Originally posted by daaaaaaaaniel

Wouldn't this essentially just be reducing the amount of games for a smurf to 10 games instead of 20? A smurf on a fresh account could easily win their first 10 unrated games with low effort.

I get that a new smurf accounts may be griefing or AFKing or whatever they do to get their games done quickly. The change sounds like it will reduce that problem, but this change won't reduce the amount of new smurf accounts being made.

Previous requirement was to play 20 games, win or lose. Forcing someone into 20 wins is a steep barrier of entry, so we settled on 10 wins as opposed to the old requirement. It can be revisited and potentially changed to 15, or some other number that makes sense after we take a look at the stats! So if a smurf wins 10 games in a row, then I guess it only takes 10 games, but I doubt that’ll be happening :)

Comment

We try to get in fixes for performance in the shooting range, but generally we keep it at a lower priority than the main game mode.

This issue is probably related to a sort of consequence of the game's architecture. We need to do something called "garbage collection" periodically, which is where we tell the game to kick out stuff that's loaded into memory that doesn't need to be there anymore. In normal modes, we force this to be done on the round resets so that it doesn't impact gameplay at all (which is also why you might see your graphs dipping when the round swaps over to a new one). This is why you might get this issue in the range but not in actual games.

In the Shooting range, there's never a round reset, you're just chillin' there. Eventually you'll get to a place where memory is capped out, so when something needs memory, the game needs to dynamically kick something out and replace it with the new thing, which can cause dips like these. They aren't usually ...

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Comment

Originally posted by MWR1K

The current rank queue requirement is 20 games based off of my second account, so will you be changing it to 20 wins or changing it to 10 wins? Essentially making it easier for high level players to ease their way through the unrated games?

We’re changing it from 20 games played -> 10 wins :) Patch notes should be going out about it soon tm We’re hoping this also helps with AFKs a bit

This Thursday, December 3 marks the beginning of VALORANT First Strike: North America, a four-day, cut-throat tournament featuring the region’s top eight teams, all vying for a piece of the $100,000 prize pool and title of North America’s first VALORANT champion.



Along with our region’s best VALORANT talent, First Strike: NA will bring together some of the most beloved personalities in and outside of VALORANT, including:

  • Ninja and TSM Myth as the tournament’s exclusive co-streamers
  • Special guest and actor/recording artist ...
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Comment

Originally posted by TheChroniclesOfTaint

Need actual punishments too, besides just chat bans which effectively do nothing besides stop earrape.

Yep, we are reworking penalties to actually result in punishments relevant to the behavior that was displayed, ranging from chat bans to potential game bans as well.


29 Nov

Comment

Originally posted by tbone603727

Don’t suppose you’d be willing to hint at any upcoming balances changes? Loveeeeee youuuu

I don’t work on the balance team sorry 😅

Comment

!pin Just letting you know that VAL recently spun up a team to deal with behavioral issues such as the ones you mentioned :) we are currently re-evaluating our penalty/reporting system and detection of different types of disruptive behavior. Hopefully you’ll start to see meaningful change once we implement our work bit by bit.

Comment

Originally posted by Nochange36

They need to change the rank queue requirement from 10 games to 10 wins, this will demphasize throwing matches to keep rank low and have people starting out closer to their true skill, because smurfs want to play ranked ASAP. I feel bad for my iron wife, almost every game has smurfs dropping 40 bombs.

We’ll be doing this in the next patch :)


28 Nov


27 Nov

Comment

Originally posted by entex92

"you tell him yes, he tells you no, you tell him noob, he tells you pro" I am now using this haha

I will happily translate other arabic clips! This was awesome

Thank you for translating, that’s such a dope line hahaha

Comment

This is so awesome! Beautiful details

First Strike is the first major VALORANT esports tournament organized by Riot Games and will showcase the best talent and the unique playstyle of each region within the esport community. First Strike will crown the first VALORANT champions via multiple regional finals taking place from December 3-6.

For those of you who’ll be watching the event, make sure to collect your in-game rewards courtesy of Prime Gaming. These rewards, such as the “Clip It” spray, can be claimed through the Prime Gaming portal by players who h...

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