Originally posted by Myrmidon: What a dark day this is.Why the u-turn?
It’s true, we have felt in the past that as a studio we wanted to focus on our proven strengths - making a great co-op game. We like to think Vermintide 2 and it’s predecessor deliver on that goal.
We have always had PvP as a mode for Vermintide in the corner of our minds, though. In terms of focus, it’s been in the ‘cool to have’ box for a very long time, but in terms of priority, the core co-op experience remained at the very top of our list. This hasn’t really changed even with the development of Versus .
Versus was conceived during special weeks we have here in the studio, known as Hack Weeks. Hack Week is a chance for teams to work on ideas which they believe are powerful enough to impact the company or to focus on a particular product instead of working on the official content pipeline.
Over the course... Read more