Warhammer: Vermintide 2

Warhammer: Vermintide 2 Dev Tracker




01 Jul

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The initial crash is an issue on our end, although you appear to be the only person to have ever experienced it so you’ve been particularly unlucky here. I’ve raised it with development nonetheless.

As for the second crash, unfortunately it’s not entirely clear as to what could be causing this. It would be helpful if you could continue to send us crash reports.


29 Jun

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I’ll need to confirm details on invites on Monday. I’ve faith the system will work though <3 if in doubt, sign up

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    Exanimia on Forums - Thread - Direct

For sure! FWIW, I hear them just fine on console as well, just not on PC live. Do you need any logs in the meantime, or should we be good to go? I’m in the process of playing on PC more and would love to be sure I can hear the sound cues I need to come WoM release. :slight_smile:

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Unfortunately the log is cropped at the end and lacking the crash data we need to see. Should this occur again, could you please send us the contents of the crash report window? What we really need to see is the long ‘GUID’ string. :slight_smile:

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I suspect this is an issue on our end which has been patched in Internal Test, I appreciate it’s an inconvenience but it may simply be a case of waiting on Internal Test to be pushed live. :frowning:

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I can certainly see a correlation with your crashes and Steam Authentication.

We need to be able to reproduce this on our end, so I’ve asked our Engine Developer as to how we should proceed.

Unfortunately we’re not able to recommend any solutions, as it’s something we need to look in to. Sincerest apologies for the inconvenience.

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In this situation I would recommend that your buddy reaches out to Easy Anti-Cheat directly using the link here, and includes a copy of the problematic DLL. They will be best suited to assist in this case.

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The RECV_ERROR is usually a result of using the Internet Protocol Version ‘IPv6’, which I appreciate isn’t the case for him.

Is he using a VPN, or anything else that could be interfering with his connection?

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Sorry to hear this, I’ve raised your report with our Console Developers.

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Oh, I’ve upped your permissions level so you should be able to PM me now.

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    Exanimia on Forums - Thread - Direct

I have no idea where to stick this as I’m sure it’s not a bug, but more of a technical issue.

I am unable to hear backstab noises in game… at all. At first I thought my sound setup was just strange, but I can hear them whenever I play internal test; just not in live. I have my sound cranked all the way up to 100, but while voices are loud; menu noises, ambient noise, etc. is just super, super soft. Backstab noises don’t exist at all.

Is the audio different between the two versions, and is there any way I can fix it? Not having backstab is making my pc gameplay super painful.


28 Jun

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It cant hurt, but we planned to invite those who didn’t make it in to Beta 1 as well. As for Alienware Arena folk, I suggest signing up as we don’t technically know who you are to invite you again. :slight_smile:

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You probably have the Closed Test app which was used before launch of the game. The beta for Winds of Magic is called:

Warhammer: Vermintide 2: Winds of Magic - BETA

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We will be running Beta 2 between July 2 - July 9 (dates may change).

Be sure to sign up and get your friends involved as well! If you have been in a WOM beta before, you will automatically be invited for Beta Phase 2!

https://www.vermintide.com/windsofmagic

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My apologies @starkwaizer, the person I need to speak to is on vacation until Monday. I hope to have an update for you next week.


26 Jun

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It’s no worries, we actually have expanded the options for Gore level in the upcoming content update which will come alongside Winds of Magic.

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American Truck Simulator.

/Thread