In this episode:
Pages of History: Enigmatic Pilot
Special: New Map Tour
And Metal Beasts: Beefy Howitzer
Don't forget - you can now activate video subtitles for the seven languages
In this episode:
Pages of History: Enigmatic Pilot
Special: New Map Tour
And Metal Beasts: Beefy Howitzer
Don't forget - you can now activate video subtitles for the seven languages
Never give your password to anyone.
Change your password and do not give it away to anyone.
Contact with support via ticket: https://support.gaijin.net/hc/en-us
The standard F-4E will not be receiving Python 3.
Only the F-4 Kurnass 2000.
I'm currently on holiday for 1 week.
F-4E Kurnass will not receive Python 3. Only the F-4 Kurnass 2000. It was a misunderstanding with the report.
Nope
Brzmi to jak coś mocno namieszane w sterach (z tego co pamiętam, jest w nich osobna zakładka umożliwiająca wybór rodzaju skalowania).
Jeśli nie używasz gołych sterów i masz również zainstalowane "Nvidia Experience", możesz to ustrojstwo odpalić i wejść tam w opcje ustawień dla War Thunder. Z jednej strony będziesz miał sugerowane ustawienia, z drugiej, będziesz mógł sobie "wymusić" np. inną rozdzielczość. Może spróbuj w ten sposób.
O to to, dzięki.
Here you have official feedback thread, feel free to post your suggestion.
Mieszasz kilka pojęć.
Nie ma Antyaliasingu x16
Jest Anisotropic Filtering x16 (wybacz, nie wiem jak w PL to będzie). I to odpowiada pi razy drzwi za lepszy wygląd tekstur w oddali (sprawia, że są mniej rozmyte).
Mój sposób na dobry Antyaliasing to TXAA + granie w rozdziałce "o jeden wyższej" niż natywna monitora. W WT ustawiam sobie rozdzielczość 3840x2160 (mam monitor 1440p). Wychodzi to bardzo podobnie do SSAA, a zjada o wiele mniej zasobów (SSAA renderuje grę w kilka razy wyższej rozdzielczości, dlatego tak mocno zjada zasoby). Spróbuj.
Jeśli w grze nie możesz wybrać takiej rozdziałki (masz zablokowane max na max swojego monitora), to musisz ustawić w sterach odpowiednią opcję.
Hey. Unfortunately we couldn't show everything in the blog and these effects are still being worked on currently.
Click on your nickname.
You will see your profile.
There you can find your threads.
Do not create multiple threads on same topic please.
Please re-read forum rules before you create any more content on our forum.
Few days. It will be longer due to weekend
We cannot help you on forum, you need to wait for replay from support, sorry.
Welcome to Thunder Show and the most explosive moments of the past week. You know, it’s really important to know when you can exhale in battle—and when you need to show your best. Fortunately, every player today did a great job in this. Let’s get started!
Don't forget - you can now activate video subtitles for seven languages!
So, what do you do if something incredible happens in your battle that deserves to appear in Thunder Show?
While in the game, go to “Community > Replays” and find the replay.
Press the “Rename” button and give it a memorable name.
Open the Replays folder in the game folder: search for the file with the name you have just given it.
Attach th...
Answered here
I spend few seconds and check 1st one in game.
Results.
As you can see, everything perfectly visible.
Sometimes there can be delay in sync between player card and server. Just check player after few minutes.
Take care.
La
Royale is almost completed! Today we show some visual improvements and new mechanics that will make War Thunder look even better!
Missile incoming
For the La Royale update, we not only updated flight physics for most anti-aircraft and anti-tank missiles, but also completely redid the flight effects for all missiles in the game. So, for example, the jet flame and smoke effects of missile engines have improved, and for supersonic missiles the “Mach diamonds” effect has been added. For multi-engine missiles we added authentic effects when minor engines run, as well as adjust their positions.
Some wire-guided ATGMs now have a wire trailing behind them. Missile tracers were also completely redone. Check this out!
Fragmentation!
...
Thank you for your feedback on the suspension and grip testing!
The system requires improvement and will not be implemented in the upcoming update.
Best reported with any evidence.
On June 6th, 1944 over 150,000 Allied soldiers landed on the beaches of Normandy under heavy fire from German fortifications. Opening a second front in Western Europe was one of the most important events in World War II and led to the Allied victory in less than a year.
D-Day historical events
From June 2nd (12:00 GMT) until June 7th (7:00 GMT)
Participate in 6 events with historical presets of ground vehicles and aircraft. In air RB in addition to the [Operation] mission, an [Assault] mission is also available for more dynamic gameplay.
D-Day decal
From June 2nd (12:00 GMT) until June 7th (7:00 GMT), play 3 battles using American and British vehicles (rank III or higher, with an activity of not less than 70%) to receive the “D-Day text” decal.
Complete the task in ran...