War Thunder

War Thunder Dev Tracker




24 Nov

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    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/236390/announcements/detail/2889584591078847751]here[/url].
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  • A bug which would cause naval vessel crews to be blocked in battle has been fixed.
  • A bug which would cause the decals of one vehicle in a player’s vehicle setup to appear on another vehicle from the same setup has been fixed.
The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.
Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/236390/announcements/detail/2889584591078758169]here[/url].

18 Nov

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  • A client crash when entering the hangar has been fixed.
  • A client crash when connecting players to naval battles has been fixed.
  • A bug where waves might damage the cannon turrets on naval vessels has been fixed.
  • A bug where smoke from a destroyed vehicle allowed players to see through the smoke from the ESS (Engine Smoke Generator System) or smoke grenades has been fixed.
  • The work of the Vulkan render on the Linux version of the game has been improved.
  • An issue where RB air battles ended too quickly has been fixed
The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific... Read more
Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/236390/announcements/detail/2889584591056961754]here[/url].

17 Nov

Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/236390/announcements/detail/2905346555624036944]here[/url].
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https://youtu.be/_DbeRYnUv1Q
A new version of the Dagor Engine, new visual effects, the first battleships, new AI aircraft carriers, VTOL aircraft and much more!.

Dagor Engine 6.0
Major changes in the visual effects in aircraft come to War Thunder: New graphics for shots and explosions, new physics of fire and improved aircraft destruction!

New Skies


Dagor Engine 6.0
... Read more
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A new version of the Dagor engine, the first battleships, new aircraft carriers, new sky, vertical take-off aircraft and many other important changes.

New Dagor 6.0 engine version
Updated explosion and gunfire effects, physics of fires and aircraft destruction. Reliable traces of projectiles hitting objects in the game world have been implemented. Added visually reliable sky effects, clouds of different types, fog, sunlight scattering and much more.
  • The graphical Dagor game engine has been updated to version 6.0.
  • Update of atmospheric and weather conditions, clouds, fog and light processing. Read more in our devblog.
  • New visual effects for aircraft: reworked gunshot flashes, jet engine effects, effects of aircraft shells and bomb...
Read more
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We continue to talk about the improvements in the game's appearance that will be brought by the updated graphics engine ‘Dagor Engine 6.0’ in the next major update “New Power” for War Thunder.
We recently showed new skies and visual improvements for War Thunder aircraft. Today we continue to expand on how the new graphics engine in War Thunder will change the look of the game.

Hit effects on armoured vehicles
War Thunder: New Power has improved the appearance and “physics” of hits on ground vehicles. Physically correct armour scars appear on ground vehicles in places where shells hit, now their shape depends on the angle of the shell's collision with the vehicle's armour. In some cases, the projectile can even get stuck in the armour! If armour is penetrated, holes of different diameters appear on the armour, depending on the calibre of the projectile. If a vehicle is on fire, you can see the flame through any holes.

... Read more
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Battle Pass comes to War Thunder! It is a seasonal event, where you can take part any time you like. Get handy combat items, and exclusive items! Decals, titles, decorations, avatars, and even Premium vehicles!

We will announce the start of the first Battle Pass season when it's ready.
Track your progress in the tab on the right side of the hangar screen.

In Battle Pass, you earn progress points and progress through the levels. Every level gives access to a special prize.

For more information, check out the full article here![warthunder.com]...
Read more
Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/236390/announcements/detail/2905346555623089484]here[/url].

16 Nov

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The Yak-38 was a Soviet strike fighter with VTOL capabilities, developed in the early 1970’s by the Yakovlev design bureau for use aboard Kiev-class aircraft carriers. Soon, two of the more widespread variants of this highly interesting aircraft will join the top ranks of the Soviet aviation tree in the next major War Thunder update. “New Power”!

In War Thunder, the Yak-38 and its later modification is the Soviet response to the Harrier jet - also arriving in the game as part of the upcoming ‘New Power’ update and covered in a previous devblog. Unlike the Harrier however, the Yak-38 incorporates even more unorthodox design choices and offers its future pilots a greater selection of secondary weapons, which when coupled with its VTOL capabilities make it a true force to be reckoned with on the battlefield!

... Read more
Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/236390/announcements/detail/2905346555621889243]here[/url].

13 Nov

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Imperatritsa Mariya was one of the first dreadnought battleships that entered service with the Russian Empire before the outbreak of the First World War. Meet the top ship in the Russian Navy line in the War Thunder "New Power" update!

The battleship Imperatritsa Mariya will appear in our game with the release of the New Power update at rank V of the USSR Navy research tree. In terms of the approach to the composition of artillery and armor, the battleship is a classic dreadnought, but the layout with a flat deck, four three-gun turrets on a longitudinal axis and an almost complete absence of superstructures significantly distinguish the Mariya from her peers.

The main caliber on the ship is four three-gun turrets with 305mm cannons, all the turrets can fire simultaneous... Read more

12 Nov

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The Celere Sahariano was a late war experimental Italian medium tank, developed in response to the highly mobile British cruiser tanks encountered in the deserts of North Africa. Although the war ended before the Celere Sahariano could enter production, it will soon reinforce the lower ranks of the Italian ground forces tree in the upcoming “New Power” War Thunder update!

In War Thunder, the Celere Sahariano will be a new premium medium tank arriving to the lower ranks of the Italian ground forces tree with the release of the upcoming major update. Unlike most other Italian tracked fighting vehicles found at this rank, the Celere Sahariano combines superb mobility with a small profile and quick firing cannon, making for an excellent low rank scout and representing a good alternative to some of the heav... Read more
Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/236390/announcements/detail/2905346555605644845]here[/url].

11 Nov