We noticed your discussions and speculations about action rewards so we would like to clarify in a bit more detail why we have made changes to the mission scores in the “Ground Breaking” update that will be given for being in close proximity and line of sight when receiving hits and for being killed by enemy shells.
Angle your tank
The reward mechanic for getting hits works for naval and ground vehicles. In its old form, hitting an enemy gave you 10 points. At the same time, the enemy received 30 points at once for the fact of receiving a hit - your fire literally benefited the enemy.
With its design, this mechanic had a specific purpose - to support the more inexperienced players that did not boast a large number of frags. But more often the idea worked the other way round, as an inexperienced player can not prevent damage as efficiently as an experienced tanker or sailor can. As a result, the bonus for beginners rather played into the hands of e... Read more
Angle your tank
The reward mechanic for getting hits works for naval and ground vehicles. In its old form, hitting an enemy gave you 10 points. At the same time, the enemy received 30 points at once for the fact of receiving a hit - your fire literally benefited the enemy.
With its design, this mechanic had a specific purpose - to support the more inexperienced players that did not boast a large number of frags. But more often the idea worked the other way round, as an inexperienced player can not prevent damage as efficiently as an experienced tanker or sailor can. As a result, the bonus for beginners rather played into the hands of e... Read more