War Thunder

War Thunder Dev Tracker




19 Mar

Comment
    magazine2 on Steam Forums - Thread - Direct
Hi. We're aware of the news about possible exploit in some games that use EAC protection. We are currently looking into this, but we do not see any signs that this issue is present in our games.

EAC have also said that at this time, there's no RCE vulnerability within EAC itself. https://twitter.com/TeddyEAC/status/1769725032047972566
Comment
    magazine2 on Steam Forums - Thread - Direct
Originally posted by Dogola: Anyone notice the weird behaviour of APHE rounds after the update too? Now they sometimes behave like HEAT shells and fuse on bushes or light fences.

Hi, this is a bug - it plays the detonation effects on bushes, but APHE still should do normal damage if it hits an enemy tank.

It's a bug that has been reported to us. We're aware.


Aircraft
  • A bug that caused the target acquisition indicator to blink when the seeker of missiles with SARH and active guidance systems was activated has been fixed.
  • A bug where the allowed launch zone for Hellfire missiles was not displayed has been fixed.
Naval Vessels
  • A bug where a repaired module would become damaged again for no apparent reason has been fixed. (Report[community.gaijin.net])
Other fixes
  • A bug that emptied the friends list and...
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Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
Comment
    CyberStonka on Steam Forums - Thread - Direct
Originally posted by Darpmasta_gaming: Why do your shells get deleted when you die You can see any vehicle, both can fire at the same time, but whoever has higher shell velocity always wins, accuracy doesn't even matter anymore. If you die or your gunner dies or your breach dies, your fired shell just utterly dissapears.
They don't.
If you manage to shot/launch your ammunition (server registered moment of it), it stays on battlefield until hit something (or fly away outside map - whole map, not only map visible as minimap).
You can check it by yourself in any server replay.
Jump here: https://warthunder.com/en/tournament/replay/
L... Read more

18 Mar



RN Bolzano was the last and most advanced heavy cruiser built for the Regia Marina before the outbreak of WWII. Combining aspects of both the Trento and Zara-class which precede it, this heavy cruiser has now bolstered the Italian heavy cruiser lineup in the Alpha Strike major update!

RN Bolzano: A Heavy Cruiser for Italy at Rank IV
Features:
  • Superb firepower!
  • Excellent mobility.
  • Mediocre protection.
  • Scout plane included!
Vehicle History
[expand type=details]
Bolzano was ordered in the late 1920s as part of a larger Italian naval rearmament program. Unlike the Trento and Zara classes however, Bolzano represented a one-off construction combining design aspects of both the older Trento as well as the more advanced Zara class. After its commissioni... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

17 Mar

Comment
    magazine2 on Steam Forums - Thread - Direct
Hi, we didn't make any changes to smoke reload rate, although we did make changes to ammo replenishment on allied capture points

Originally posted by Ricochet: seems bugged, some matches it reloads smoke like normal and then another match it will take like two minutes to reload which I don't bother waiting for

Seems like it has been reported: https://community.gaijin.net/issues/p/warthunder/i/Rw9D4RUM0lzF

16 Mar

Comment
    magazine2 on Steam Forums - Thread - Direct
Hi, we're updating the game daily at the moment with hotfixes and other key fixes since the major update came out on Wednesday. Apologies for the inconvenience.
Comment
    magazine2 on Steam Forums - Thread - Direct
Originally posted by Shyue Chou: I only just saw one the other day. Is the gun stabilised? :spy:

Yeah it's stabilized

Originally posted by Sgt-ShoeShine: I can not recomend grinding for it if!!
It is the most fun i have had in a long time

Glad you enjoy it :steamthumbsup:
Post


Aircraft
  • A bug that caused SARH missiles to lose a target immediately after launch if the missile was maneuvering and was at a short range from the missile launch point has been fixed.
Naval Vessels
  • IJN Haruna — hull reinforcement has been added below the waterline, from the lower edge of the armor belt, to better protect the ammunition magazines.
  • IJN Mutsu — a bug where the bow ammuniton magazines could take damage without penetrating the armor has been fixed. A bug where the elevators of the main caliber turrets could receive damage without penetrating the armor has been fixed.
  • USS Arizona — a bug in the armor of the barbettes where the second elevator and the main caliber turret could receive damage from ammunition that could not penetrate the armor has bee...
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Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.


Welcome to the 111th War Thunder Steam Screenshot Competition!
Tan camouflages come in all different shades. But, this is great- as desert environments do, too. Thanks for sharing your screenshots with us! Last week the major update Alpha Strike was released. What’s your favorite part? The three most popular and three selected by us will get 300 GE. See the winners down below!

Let’s begin the 111th edition of our competition!
Create a stunning screenshot and submit it on the War Thunder Steam Community Hub with the tag #WTscreen111. You have time until the 22nd of March to submit your screenshot.

After that date, 6 winners will be selected (3 of which will be the highest rated by the community and 3 selected by our judges), each of which receive a reward of 300GE.

Terms:
  • Your screen...
Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

15 Mar



Ground Vehicles
  • T-80 — a bug where the commander could fire and aim the gun instead of the gunner has been fixed.
  • ZBD04A — external fuel tanks have been added. Second-stage ammunition has been moved from the floor to the right sponson. A more detailed armor scheme in the area of the front lights has been added.
  • Video hints for the laser rangefinder and LWS/LR modification has been fixed.
  • A bug where the destruction of charges did not lead to their ignition has been fixed.
Aircraft
  • A bug where some aircraft did not have an aiming camera has been fixed.
  • Mirage 2000-5F — incorrect display of the RWR in c*ckpit view has been fixed.
  • F-5E FCU — a bug where researching the “New boosters” modification led to ...
Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
Comment
    magazine2 on Steam Forums - Thread - Direct
We've been updating the game quite a bit since the major, and we provide information in our patch notes.

The list is here: ... Read more