War Thunder

War Thunder Dev Tracker




27 Mar



Ground Vehicles
  • CV 90120 — the maximum forward and reverse speed has been changed from 78/51 km/h to 70/40 km/h. (Report[community.gaijin.net])
  • AMX-32 (105) — engine power has been increased from 680 HP to 700 HP.
    Source: GIAT, 1983. AMX 32. s.l.:s.n. 1979, SATORY VII EXPOSITION DE MATERIELS D’ARMEMENT TERRESTRE. s.l.: s.n.
  • Centurion Mk 2, Mk 3 — the incorrectly changed optical magnification has been returned from 3x-6x to 6x.
    Source: Techni...
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Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

26 Mar

Post
    magazine2 on Steam Forums - Thread - Direct
In-game chats are now available again. Thanks for your patience.

https://steamcommunity.com/games/236390/announcements/detail/4120303531328741555
Comment
    magazine2 on Steam Forums - Thread - Direct
Originally posted by TheDpepol: I finally reached the BR to get air vehicles to use missiles in arcade. the button says press space but all it did was displaying a lock on indicator? i am not sure. i don't understand how to shoot it? how do i shoot it?

Hi,, congrats on reaching this BR! It depends on what missile you have access to now, and your key binds for it. As others have said, I recommend clicking on the missile in the modifications menu and pressing Test. The game will guide you through how to use this missile and the key binds for it.


  • Valentine XI — errors in the turret damage model have been fixed. (Report[community.gaijin.net])
  • AFT09 — errors in the optics damage model have been fixed. (Report[community.gaijin....
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Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

25 Mar

Comment
    magazine2 on Steam Forums - Thread - Direct
Hi, as others have said, night battles are available at 10.0 BR and above if you have enabled night battles. After this, the chance of getting into a night battle depends on how many other players have this option selected and are on at the same time. Most of the time, it's quite a low possibility.

More info is in our post a few months ago here: ... Read more
Comment
    magazine2 on Steam Forums - Thread - Direct
Hi, congrats on your first nuke. To drop it, you need to be directly above the tank area that shows to ground vehicles on the minimap, even being somewhat outside of it will not let you drop the nuke.

Could you provide me the server replay of this battle please?
Comment
    magazine2 on Steam Forums - Thread - Direct
Hi, we've discussed adding this internally but for now and foreseeable future we will not be adding this to ground vehicles.
Post
    magazine2 on Steam Forums - Thread - Direct
In this article, our naval designers will be talking about the new modeling of fragmentation damage from naval projectiles that were introduced to the game with the release of the Alpha Strike major update.

In summary: Naval projectiles have had their fragmentation damage changed in the Alpha Strike update, where before the maximum number of fragments produced was smaller than it could’ve been due to performance constraints. Additionally, before we also had to manually configure the damage fragmentation of each naval projectile. We’ve now developed a new system for this that has given us better flexibility when calculating the number of fragments without a loss of performance, allowing us to also increase the number of fragments produced. Upon doing this however, some ships have been taking increased damage due to geometry issues, where many have been fixed already. We’ll be keeping an eye on your feedback for any other problems that may occur, and fix these issues where n... Read more
Comment
    magazine2 on Steam Forums - Thread - Direct
Hi. We have disabled in-game chats for the time being. They will be opened again soon.


Aircraft
  • Su-25k — a bug where the voice over was in Chinese while in the test flight has been fixed.
Naval Vessels
  • A bug where projectiles could interact incorrectly with the water causing them to hit the underside of ships has been fixed. Projectiles could ignore the surface of the water and hit a ship from below. Because of this bug it could seem for example, that 100-140 mm shells could penetrate the main armor belts of ships. More details can be seen on our forum.
  • A bug where destroyed ships began to levitate above the water has been fixed.
Graphics
  • Screen flickering after a tank gun was fired has been fixed.
The current provided ch... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

24 Mar


23 Mar

Post
    CyberStonka on Steam Forums - Thread - Direct
In game chat is temporarily disabled. Sorry for the inconvenience.


Welcome to the 112th War Thunder Steam Screenshot Competition!
Thanks for your screenshot submissions last week! Last week the major update introduced many new and interesting vehicles to War Thunder. This week, you can showcase any vehicle of your choice! The three most popular and three selected by us will get 300 GE. See the winners down below!

Let’s begin the 112th edition of our competition!
Create a stunning screenshot and submit it on the War Thunder Steam Community Hub with the tag #WTscreen112. You have time until the 29th of March to submit your screenshot.

After that date, 6 winners will be selected (3 of which will be the highest rated by the community and 3 selected by our judges), each of which receive a reward of 300GE.

Terms:
  • Your screenshot must include a player vehicle...
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Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

22 Mar

Comment
    magazine2 on Steam Forums - Thread - Direct
Originally posted by ArrowViper:
Originally posted by magazine2: Hi, this is a legacy aircraft from the beta before Update 1.27. Its price is from the old format and hasn't been updated.
This explanation makes literally no sense at all...so by your logic, the I-16 Type 28 (1350GE) should also be 5250GE? It was also in the game prior to update 1.27...or the USSR premium P-39K-1 (1000GE), or the P-63A-5 (which is also rank III, and it's 1600GE)...all these were ingame before 1.27...the LA-5FN ...
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