World of Warcraft

World of Warcraft Dev Tracker




03 Mar

Comment
    Linxy on Forums - Thread - Direct

Below are today’s hotfixes:

MARCH 2, 2022

Characters

  • Fixed an issue that prevented character transfers to Roleplay realms.
  • Fixed a disconnect issue when inspecting another player in a Premade Group.

Classes

  • Warlock
    • Demonology
      • The duration extension effect from summoning your Demonic Tyrant has had its radius increased to 100 yards (was 40 yards).

Creatures and NPCs

  • Several Rare encounters in Zereth Mortis have had their maximum health reduced.
  • Fixed an issue where occasionally one or both sigils would not appear, making it impossible to lower the barrier to engage Protector of the First Ones.
    • Developers’ note: In the event one or both sigils still does not appear when the rare respawns, the barrier will be automati...
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02 Mar

Post
    Kaivax on Forums - Thread - Direct

We’re currently testing, and intend to deploy hotfixes that will fix bugs and adjust the difficulty of the Anduin encounter in Sepulcher of the First Ones:

Anduin

  • Hopebreaker damage over time reduced by 10% in Heroic difficulty.
  • Fixed a bug that caused Befouled Barrier to absorb 100% of healing received. Befouled Barrier should absorb 75% of healing in Heroic and Mythic difficulties, and 50% in Normal and Raid Finder difficulties.
  • Grim Reflections health reduced by 20% in non-Mythic difficulties.
  • Purging Light damage over time reduced by 20% in Heroic difficulty.
Post
    Kaivax on Forums - Thread - Direct

When Zul’Gurub opens on March 3 at 3:00 p.m. PST, a new challenge awaits you. Hakkar the Soulflayer will now offer bonus loot.

First, players will now always receive a Primal Hakkari Idol when Hakkar is defeated. In addition to the Idol, extra pieces of gear will drop when Hakkar is defeated, and Priests or Priestesses are still alive:

  • When you leave a specific Priest or Priestess alive and defeat Hakkar, then there is a guaranteed chance that a piece of rare or epic loot from that boss will drop from Hakkar.
    • Example: If you kill Hakkar and High Priestess Arlokk is still alive, you’ll get a guaranteed piece of Arlokk’s loot from from Hakkar, such as Will of Arlokk or Panther Hide Sack.
    • Example: If you kill Hakkar and both Venoxis and Thekal are still alive, you’ll get two additional pieces of loot, one from each boss, such as Fang of Venoxis and even the Swift Zulian Tiger.

This gives you an additional chance at a speci...

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Comment
    Linxy on Forums - Thread - Direct

Here are the changes that went live today:

MARCH 1, 2022

Classes

  • Druid
    • Balance
      • Fixed an issue where Celestial Pillar (2-piece Set Effect) would not be activated if triggered too quickly.
  • Monk
    • Mistweaver
      • Reverted a change in Eternity’s End to Fallen Order’s (Venthyr Ability) Crane Adept’s Enveloping Mist cooldown and cast variance that caused Enveloping Mist to only be cast once per summon.
        • Developers’ notes: In 9.1, it was identified that the Crane Adept guardians summoned by the ability Fallen Order would cast an additional Enveloping Mist if players reached a certain amount of Haste. Generally, we try to avoid these “Haste Breakpoints” that introduce big jumps in power with arbitrary amounts of a particular stat. In 9.1.5, we shared that we intended to fi...
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Comment
    Kaivax on Forums - Thread - Direct

That’s essentially correct. For a brief time earlier today, the quest was incorrectly counting requirements. It was quickly fixed so that it works as intended with the overall change to make it a weekly quest.

Post
    Kaivax on Forums - Thread - Direct

As soon as we’ve completed our testing, we intend to make the following adjustments to the Halondrus the Reclaimer encounter in Sepulcher of the First Ones:

  • Reduced the amount of damage absorption provided by Reclaim by 20% on Normal and Heroic difficulties.
  • Reduced the amount of damage Reclaim gains periodically from 50% of its initial value to 25% of its initial value on Normal and Heroic difficulties.
  • Reduced the base speed of Ephemeral Motes by 20% on Heroic difficulty.
Post
    Kaivax on Forums - Thread - Direct

At the start of each PvP season, we perform a game wide adjustment to players’ matchmaking ratings to re-normalize their distribution. After this process, most players don’t notice much of a difference with their matchmaking rating, but players at the far ends of the distribution may notice a significant change.

Unfortunately, this process did not occur prior to the start of Season 3 in this region (all of the Americas and Oceanic realms). This re-normalization needs to happen as soon as possible to prevent players’ personal ratings from far exceeding their re-normalized matchmaking ratings, particularly at the high end of the ladder.

We will be performing this re-normalization this evening, and players may notice a change to their matchmaking rating when they log in tomorrow.


01 Mar

Post
    Linxy on Forums - Thread - Direct

With today’s weekly maintenance, you’ll see following changes to Mistweaver Monk, Restoration Shaman, and Protection Warrior:

  • Monk
    • Mistweaver
      • Reverted a change in Eternity’s End to Fallen Order’s (Venthyr Ability) Crane Adept’s Enveloping Mist cooldown and cast variance that caused Enveloping Mist to only be cast once per summon.
        • Developers’ notes: In 9.1, it was identified that the Crane Adept guardians summoned by the ability Fallen Order would cast an additional Enveloping Mist if players reached a certain amount of Haste. Generally, we try to avoid these “Haste Breakpoints” that introduce big jumps in power with arbitrary amounts of a particular stat. In 9.1.5, we shared that we intended to fix this problem in the player’s favor, by ensuring that the Adept’s always cast Enveloping Mist twice per summon. However, upon further review, we opted to not make this change due to balance concerns. For 9.2, w...
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