Venture into a land unlike any other and unravel its mysteries.
Tucked away in the fabric of the Shadowlands itself lies Zereth Mortis. Created by the First Ones as a workshop to forge afterlives, its denizens—the automa—have built all that exists in the Shadowlands. It is an otherworldly location that defies all concepts of reality or physics.
It's here in this strange land that you'll meet new allies, delve into the runic and lyrical language of the automa, and engage in the campaign to push back the Jailer's forces before he reaches his end goal within the Sepulcher of the First Ones.
Note: No water shoes required. You’ll be able to walk on the waters of Zereth Mortis without the use of your mount or spells.
With the aid of the ...
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