To cross-post my comment there.
The fundamental problem with the Data-Hash event was the lack of in-game information and direction. The opening part of it was an external ARG, which many users do not pay attention to.
Finding the Hashes required an external map.
Scanning around for the Hashes was difficult even for experienced collectable hunters, and had no in-game assistance for less hyper dedicated players. We keep coming back to this issue again, and again. Warframe cannot keep growing and maintaining beyond its dedicated players without in-game direction and assistance that is currently only available through external tools and 3rd party community sites.
DE very much miscalculated, and should be thinking of ways to avoid find the thing game design in the future. This was feedback given on The Sacrifice Quest. Time to take it to heart, and the design docs. As a...