Warframe

Warframe Dev Tracker




21 Aug

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Happy TennoCon week, everyone! The team is buzzing with anticipation for the big day on the 26th and we can’t wait to see you. This Hotfix tackles a couple of things we wanted to get out before Saturday, including the Anku Incarnon changes that were mentioned in last week’s Hotfix. See you soon!

Incarnon Changes & Fixes: 

  • Added clarification to Anku’s Incarnon Form description and function. Now, successful slide attacks grant +3 Range and inflict guaranteed Bleed Status Procs for all attacks for 6s. 
    • Previously, the Anku’s Incarnon form would increase the bias towards Slash damage, but the result was not as impactful as we hoped. Now, this has been replaced with guaranteed Bleed Procs.
    • While making this change, we found that all melee attacks following a Slide Attack were able to maintain the Incarnon buff (instead of just the intended Slide attack), so long as the attack animation...
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Echoes of Duviri: Hotfix 33.6.5

Happy TennoCon week, everyone! The team is buzzing with anticipation for the big day on the 26th and we can’t wait to see you. This Hotfix tackles a couple of things we wanted to get out before Saturday, including the Anku Incarnon changes that were mentioned in last week’s Hotfix. See you soon!

Incarnon Changes & Fixes: 

  • Added clarification to Anku’s Incarnon Form description and function. Now, successful slide attacks grant +3 Range and inflict guaranteed Bleed Status Procs for all attacks for 6s. 
    • Previously, the Anku’s Incarnon form would increase the bias towards Slash damage, but the result was not as impactful as we hoped. Now, this has been replaced with guaranteed Bleed Procs.
    • While making this change, we found that all melee attacks following a Slide Attack were able to maintain the Incarnon buff (instead of just...
Read more
Post

NSW Echoes of Duviri: Hotfix #5

Happy TennoCon week, everyone! The team is buzzing with anticipation for the big day on the 26th and we can’t wait to see you. This Hotfix tackles a couple of things we wanted to get out before Saturday, including the Anku Incarnon changes that were mentioned in last week’s Hotfix. See you soon!

Incarnon Changes & Fixes: 

  • Added clarification to Anku’s Incarnon Form description and function. Now, successful slide attacks grant +3 Range and inflict guaranteed Bleed Status Procs for all attacks for 6s. 
    • Previously, the Anku’s Incarnon form would increase the bias towards Slash damage, but the result was not as impactful as we hoped. Now, this has been replaced with guaranteed Bleed Procs.
    • While making this change, we found that all melee attacks following a Slide Attack were able to maintain the Incarnon buff (instead of just...
Read more
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Files are now available on the Steam Workshop for Kullervo, the 53rd Warframe!

Like all of our Warframes since Revenant, Kullervo uses newer tileable shader tech and thus full PBR (physically-based rendering) reference material is not available. Creators are expected to create full PBR materials themselves.

Below is a list of what is included in the ZIP:

  • Normal maps
  • Emissive maps
  • Tintmasks

Creators are expected to still make their own specular, roughness, and diffuse maps -- we simply can’t send references for comparison.

Kullervo’s Daggers

Since Kullervo’s daggers are a part of the same material as t...

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    bloates on Steam - Thread - Direct
We want you to bring Warframe wherever your adventures take you! We’re giving away three Valve Steam Decks to several lucky Tenno leading up to TennoCon 2023 to celebrate Warframe officially becoming Steam Deck verified.

Enter the Gleam giveaway below, complete tasks to earn additional entries and increase your chances of winning! Full contest rules can be found here[http//%26quot%3Bhttps].

[gleam.io]

Make sure you also tune into TennoLive on ... Read more
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
Comment
    Juicy on Steam Forums - Thread - Direct
Had to purge a bunch of comments for insults, especially those directly targeted at each other. Please keep discussion respectful and on topic. Thanks!

18 Aug

Comment

The upgrade was installed to the Wukong Iron Staff. Getting a catalyst for your Exalted Weapons- not the warframe- is normal.


17 Aug

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Tenno,

While our usual community streams are on hold until after TennoCon, we are still sharing our love with the Twitch Directory with our Friday Community Drops. Here's a refresher on how these Drops work:

Every Friday, we run a short Twitch Drop campaign on two Creator channels to offer a fun way to cap off the week and shine a spotlight on the Creators themselves! The Drops will run for one hour on each channel, with a 30 minute claim time for an Orbiter Decoration that the Creator has picked themselves!

Here's who you can look forward to this week:

JoeyZeroTV (English)

  • TIME: August 18th from 2pm to 3pm ET
  • DROP: Corbu Shawzin
  • CHANNEL: ...
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16 Aug

Comment

Bearing in mind that we are still doing work on the steam action set,

Perhaps you could explain, specifically what functions are you missing from the Steam input action set?  Why are people trying to use Steam input to emulate a gamepad, when we provide the action set to just skip that step entirely?  If there's any deficiencies in the Steam actions, it seems like the solution is to fix the deficiencies in the Steam actions. Rather than to create hybrids which result in another layer of abstraction between the hardware and the game and two different+conflicting binding interfaces


15 Aug

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34 minutes ago, (PSN)ADDY19469 said:

Have they fixed the emotes bug

Should be fixed, added the missed line to the notes

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Incarnon Genesis Changes:
A little over two weeks have passed since the Gammacor, Angstrum, Boar, and Gorgon Incarnon Geneses became available to earn on the Circuit. This has given you time to put them to work in-mission and share your thoughts with us and much of the feedback we’ve seen has consisted of requests to improve their Incarnon Forms. So today’s Hotfix brings you tweaks to reduce the friction to charging Transmutation and to increase the fluidity between modes. Paired with some other general stat improvements and fixes, take them for another spin and see how they feel!

The changes below apply to the base and variant versions of the weapons. Please note that we’re also reviewing the Anku Incarnon for our next Hotfix.

Gammacor:

  • Charging the Incarnon Transmutation gauge is now twice as fast!
  • Increased the explosion damage of its Incarnon projectile from 620 to 660 (Synoid from 760 to 800)...
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Echoes of Duviri: Hotfix 33.6.4

Incarnon Genesis Changes:
A little over two weeks have passed since the Gammacor, Angstrum, Boar, and Gorgon Incarnon Geneses became available to earn on the Circuit. This has given you time to put them to work in-mission and share your thoughts with us and much of the feedback we’ve seen has consisted of requests to improve their Incarnon Forms. So today’s Hotfix brings you tweaks to reduce the friction to charging Transmutation and to increase the fluidity between modes. Paired with some other general stat improvements and fixes, take them for another spin and see how they feel! 

The changes below apply to the base and variant versions of the weapons. Please note that we’re also reviewing the Anku Incarnon for our next Hotfix. 
 

Gammacor: 

  • Charging the Incarnon Transmutation gauge is now twice as fast!
  • Increased the explosion damag...
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PSN Echoes of Duviri: Hotfix #4

Playstation Specific Notes:

  • Fixed the Odonata Obsidian Skin not reverting the Odonata Prime mesh to its base version, causing weird geometry. 
  • Fixed offset issues with the Right Obsidian Azura Shoulder Plate when equipped onto the Drifter Keeler Suit. 
  • Fixed being unable to switch to the Emote Wheel using controller input.

Incarnon Genesis Changes:
A little over two weeks have passed since the Gammacor, Angstrum, Boar, and Gorgon Incarnon Geneses became available to earn on the Circuit. This has given you time to put them to work in-mission and share your thoughts with us and much of the feedback we’ve seen has consisted of requests to improve their Incarnon Forms. So today’s Hotfix brings you tweaks to reduce the friction to charging Transmutation and to increase the fluidity between modes. Paired with some othe...

Read more
Post

NSW Echoes of Duviri: Hotfix # 4

Incarnon Genesis Changes:
A little over two weeks have passed since the Gammacor, Angstrum, Boar, and Gorgon Incarnon Geneses became available to earn on the Circuit. This has given you time to put them to work in-mission and share your thoughts with us and much of the feedback we’ve seen has consisted of requests to improve their Incarnon Forms. So today’s Hotfix brings you tweaks to reduce the friction to charging Transmutation and to increase the fluidity between modes. Paired with some other general stat improvements and fixes, take them for another spin and see how they feel!

The changes below apply to the base and variant versions of the weapons. Please note that we’re also reviewing the Anku Incarnon for our next Hotfix.

Gammacor:

  • Charging the Incarnon Transmutation gauge is now twice as fast!
  • Increased the explosion damage of its I...
Read more
Comment

Hey Tenno! We have a fix for this issue in a future Hotfix.


14 Aug

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It seems that you were the unfortunate victim of a rare bug. You'll have to contact the Support department and have them fix this for you.  You can reference this timestamp in your request to help them out:  2023-07-09 16:06:57 UTC

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Playing as Atlas I was able to create rubble, as both host and client player, after a level transition, after a host migration, and after picking a few decrees.

We will need more information about this issue to track it down. Perhaps it works at the start of the mission but one specific decree is breaking it...?

Comment
8 hours ago, notNSANE said:

Yes please. We still need Xinput back.

We have not removed DirectX-input functionality.

When I launch Warframe with Steam Input set to Default or Disabled, my Xbox controller works fine during the game, and the control options in-game are what's controlling the button presses, not Steam controller config.  Can you please verify that Steam Input is set to Default or Disabled?


11 Aug

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Hey! Maria_Borga! Which stance are you using?

Both Crushing Ruin and Shattering Storm do bonus Impact damage as part of their combos.