Warframe

Warframe Dev Tracker




01 Aug

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Echoes of Duviri: Hotfix 33.6.2

Additions:

  • Added Incarnon descriptions to the on-hover pop-up in the Steel Path Circuit reward selection screen.
  • Added the ability to dismount the Ropalolyst via the melee input. 

Fixes:

  • Fixed mashing the Cipher button resulting in a total loss of input, meaning players would not be able to leave the hacking screen. 
  • Fixed players losing functionality after accessing cameras in Break Narmer missions.
  • Fixed Facial Accessories no longer appearing with the Stranger’s Hood equipped and Hood toggled off. 
  • Fixed Circuit Assassinate Jackal not being given the same “boss-type” classification as other assassination targets.

...

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31 Jul

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We posted a PSA about this issue here: 

 

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 We posted a PSA about this issue here: 

 

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Tenno,

We are seeing an issue where players will lose functionality if they rapidly try to use ciphers during a hacking sequence. This can be avoided by pressing the button or key for a cipher only once.

We are also seeing an issue where some players may lose functionality after accessing the cameras in Break Narmer missions. This can result in Kahl being unable to fully function. Due to the nature of the issue, the Prison Break Murex mission should remain unaffected.

Rest assured we are aware of these issues and are planning to have fixes out as soon as we can. We will update here once we have fixed the issues.

Thank you!

Comment

After testing further, it seems what's happening is that the numbers displayed on the HUD are not displayed the same way.  For a host we would expect some pellets to hit for 1X, and others to hit for 21X, but for a client the game is taking the sum of all pellets and then displaying the average. So you are getting the benefits of Devastating Attrition but it's being presented in a way that obfuscates the numbers. Entered this bug into our database.

UPDATE: After heart-felt discussion with our weapon engineer, this probably isn't something we will be able to fix. In order to optimize the way the game sends damage events over the network, the client doesn't actually receive the damage of each individual pellet. As you can imagine with some weapons shooting 20 or 30 pellets multiple times per second, the network bandwidth would scale up very rapidly. While what you have now doesn't look exactly right visually, in terms of GAMEPLAY,...

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3 minutes ago, -Cryboi- said:

Any info about the crashes in Arbitration?

Do you have more detail on what this entails? A forum thread, etc? 

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Official Drop Tables URL Change: 
The official Warframe drop table URL has been updated. Players who are looking for drop locations of Wisp Prime’s relics or other future content, make sure to update your bookmarks to the following URL: https://warframe-web-assets.nyc3.cdn.digitaloceanspaces.com/uploads/cms/hnfvc0o3...

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NSW Echoes of Duviri: Hotfix #1

 

Official Drop Tables URL Change: 
The official Warframe drop table URL has been updated. Players who are looking for drop locations of Wisp Prime’s relics or other future content, make sure to update your bookmarks to the following URL: https:/...

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Post

Echoes of Duviri: Hotfix 33.6.1

 

Official Drop Tables URL Change: 
The official Warframe drop table URL has been updated. Players who are looking for drop locations of Wisp Prime’s relics or other future content, make sure to update your bookmarks to the following URL: https:/...

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Post

PSN Echoes of Duviri: Hotfix #1

Official Drop Tables URL Change: 
The official Warframe drop table URL has been updated. Players who are looking for drop locations of Wisp Prime’s relics or other future content, make sure to update your bookmarks to the following URL: https://warframe-web...

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Comment

This is a known issue in our Known Issues List: 

Ty for reporting! 🙇‍♀️


29 Jul

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Hiho!

The fix for this is scheduled for our next Hotfix. We're hoping to squash a bunch of pretty annoying issues with that one.

Sorry for the inconvenience.

Here's a collection of current known issues: https://forums.warframe.com/topic/1361246-echoes-of-duviri-known-issues/

Cheers!


28 Jul

Comment

We've just published a new updated controller config which should fix the issues noted with "sticky"  controls.

 

In case you are having issues with your controller through Steam, again just to reinforce what Glen mentioned earlier:

  • 1) Close Steam completely by clicking on its Icon in the task bar and choosing "Exit Steam", and then restart it.  This is a required step to force it pull the latest update.
  • 2) In your Steam Library, right click on Warframe.  Click on "Properties".  Then click on "Controller", and "Enable Steam Input"
  • 3) Launch the game
  • 4) After logging in, bring up the Steam Overlay and click on the [Controller] icon to bring up your controller setting.
  • 5) At the top of the controller settings window under "Current Layout", choose "Official Layout for Warframe" to set the baseline
  • 6) You can now make custom changes on top of the Off...
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Comment

Possible Jackal Progstops
We have identified the cause of Jackal progstops reported by players, and it is our priority to fix it ASAP. Unfortunately, we were unable to secure a safe fix for a Friday afternoon hotfix, so our hope is to have a hotfix addressing this issue early next week.

In the meantime, to avoid this bug, we recommend you damage only one of Jackal’s legs at a time or otherwise avoid using AOE damage on them. We understand this situation is not ideal, but we greatly appreciate your patience as we work towards a reliable fix for this difficult issue. 

Comment
    Juicy on Steam Forums - Thread - Direct
Please reach out to support.warframe.com and they may be able to provide technical support to help with your issue.
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Hey Tenno! The Warframe Drop Rates Data should now show the Recall: Ten-Zero alert drop tables for every week.

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Custom Ability Damage Treatment
Since your Abilities traditionally cannot Crit, these attacks tend to have less oomph. Now Ability Damage has its own Damage Color so that it will stand out amongst the rest!

Like all other Damage Numbers, you can customize Ability Damage colors in the “Customize Hud Colors” menu (found in the Interface category of your Accessibility Settings).

 

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Hey Tenno! We are aware of the issue, we do not have a timeline for a fix, but we are investigating.

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We tested this and see the buff working for clients.  Can you be more specific about the circumstances where you're not seeing this work?  Is this only in *specific* gameplay modes? Does it matter if there was a host migration? Is there some other equipped mod in your loadout that is creating a conflict?

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17 hours ago, AJAL8000 said:

Still doesn't Work. Its not fixed.

We know about the buff icon not displaying correctly, but how are you testing that shows the damage itself not working?

(it is VERY easy to miss the target and lose the buff while they are getting pushed around by the Incarnon mode's impact)

 

latron incarnon double tap.mp4