Another lovely review - this time from the team at @rpgfancom
"Wargroove is one of the most charming, polished, and enjoyable turn-based strategy games ever made."
🏆 91%
This is a very good boy indeed 💚 10/10, would recruit again
@AtlanticRanger @ChucklefishLTD It's still very much on the way. We'll be updating everyone when we have an exact date.
❗ Please note - in-progress online matches will be incompatible at the time the patch goes live (so don't start any during that time). You may need to update to the latest version in order to access the game’s online features after the patch launches! ❗
Good news! 🎉
Wargroove 1.2.0 quality of life/community feedback patch will be hitting tomorrow (Wednesday 6th) at 13.00 GMT / 14.00 CET / 05.00 PST / 08.00 EST across all current platforms!
📝 Full details & patch notes in our Dev Blog:
Missed the @nintendolife stream on Friday showing off the winning competition entry map?
No need to fret - you can check out the highlights reel of @Alex_Olney mastering the subtleties of strategy here!:
🎥
@JuanEsponera @ChucklefishLTD @sean_anstett Archers are also very handy around choke points, so bait enemy attacks and let your archers get some free hits in.
Last tip - make sure Mercia is getting as many last hits as possible. That way she can constantly keep her army up 💪
@JuanEsponera @ChucklefishLTD @sean_anstett Hello 👋 We would suggest making extensive use of your mage's healing ability, so keep your mages & highest damage units (giants, knights etc) alive for the most threatening targets! Also be prepared to bail out your units, even a unit at only 1 health can be restored gradually!
Wargroove featured in the @NintendoAmerica #eShop 'The Download' February highlights video!
Check it out here:
@ryner5 @Darlihy @beepabeepy Hi there! Sorry about this issue - it's being fixed in an upcoming patch.
In the meanwhile, you can play this map without any problems by changing the language to English (or any other language of your choice).
@Darlihy Also we're fans of these delightful Quagmutts by @beepabeepy
#FanArtFriday
Happy #FanArtFriday everyone!
This week we really loved this art of Wargroove's fluffiest commander by @Darlihy
Wargroove released one month ago today! We're a small and diverse team of 17 people making big games, and we're so happy with the response and feedback we've received since launch. From everyone at Chucklefish, thank you for making Wargroove a success!!
Our friends at @nintendolife are streaming the winning map from their Wargroove custom map competition now! ⚔️
Check it out - and if you enjoy the map it's available to download and play!!
📜 Map code: HLA2GAYX 🎥 Stream:
@Nintendo: [トピックス]「Hello! インディー」第21回 たっぷり遊べてどっぷりハマる!『Wargroove』 https://topics.nintendo.co.jp/c/article/9126fdfa-38d2-11e9-b104-0a6d14145cb1.html?utm_source=twitter&utm_medium=social&utm_content=20190227&utm_campaign=topics
@angharadyeo @WillJPowers @EvolveTom @GeeOfDee Eeek so cute!! Amazing cosplay skills 💪
@BorealRobin Hi there, thanks for letting us know - we'll be looking into this!
@ChucklefishLTD: 『Wargroove』日本のロンチトレーラーを見ることができます!
🎮 ニンテンドーeショップ
#NintendoSwitch |…
@amzeratul: Wargroove was written in C++14, using a game engine I've been developing for over a decade now. It's open source and availab…
Quite possibly the best video review we've ever seen - love the Ragna & Mercia costumes @angharadyeo & @GeeOfDee!
We absolutely love Boatmeal 🐶
🎥 Watch it here: