Wolcen: Lords of Mayhem

Wolcen: Lords of Mayhem Dev Tracker




29 Jun

Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

22 Jun

Post
    CoTTo on Steam - Thread - Direct
Greetings, Ascended!

Today we are rolling out patch 1.1.7.12 on PC, patch 1.1.7.20 on XBOX, and patch 1.014 on PlayStation.


Gameplay Changes:
  • Items with Tier 13 affixes now have their labels displayed in green when they drop, so they can always be distinguished!

    With the next patch, we will also be changing the text colour of Tier 13 affixes in item tooltips to green: until then the affix and item name in tooltips will be displayed as white.
Bug Fixes:
  • Fixed an issue where equipped items would appear to be missing after switching online characters. This was due to a harmless but alarming-looking desynchronisation between client and server, which has now been resolved.
  • Fixed an issue where Summons' Damage type would not be converted appropriately if the player had converted their weapon damage, i.e. through a Gate of Fates node or a Unique like Bio-Flo...
Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

15 Jun

Post
    CoTTo on Steam - Thread - Direct
Greetings, Ascended!

Today we are rolling out patch 1.1.7.11 on PC, patch 1.1.7.19 on XBOX, and patch 1.013 on PlayStation.


Balancing:
  • Summons will now work correctly with the Come What May and Hungry Stalactite nodes in the Gate of Fates, as well as the Projectile Pierce Strength affix.
Bug Fixes:
  • Fixed an issue where crafting reagents would be destroyed upon exiting the game if they were in-use in the crafting UI.
  • Fixed an issue where kicking a player from the group would also remove them from the player's friendlist.
Console Only:
  • Resolved an issue where Untainted Enemies would not spawn in the Offline version of Wrath of Sarisel.
  • Improved the speed and reliability of the Offline save system for PlayStation.
  • Fixed a save system related crash.
  • Fixed various texture ...
Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

09 Jun

Post
    CoTTo on Steam - Thread - Direct
Greetings, Ascended!

Today we are rolling out patch 1.1.7.10 on PC, patch 1.1.7.18 on XBOX, and patch 1.012 on PlayStation. This patch brings a new tier of affix to the endgame, along with the usual bug-fixing goodness!


Gameplay Changes:
  • The drop ranges of affix tiers 9 and 10 are now capped at Item Level 200.
  • A new affix tier has been added: tier 13!
    Tier 13 affixes have a very rare chance of rolling on rare and legendary items with an item level of 217, and offer a +50% increase in power over tier 12 affixes.
  • Tier 13 affixes will appear in orange text in item tooltips.
Bug Fixes:
  • Magpies rejoice! The Diamond Mines of Morkai project can once again potentially reward Genesis Stones.
  • Fixed an issue in the player trading UI where the currencies shown would be impressively incorrect.
  • Fixed an issue where some it...
Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

02 Jun


30 May

Post
    CoTTo on Steam - Thread - Direct
Greetings, Ascended!

Today we are rolling out patch 1.1.7.9 on PC, patch 1.1.7.17 on XBOX, and patch 1.011 on PlayStation. This is a small patch with various bug fixes.

Note that XBOX players will receive the changes below and the changes from last week's patch.[wolcengame.com]



Bug Fixes:
  • Fixed the strange "hanging red shards" that would appear in Operations with the Blood Rain Curse.
  • Fixed an issue where the VFX for the Sweeping Gales Skill Modifier of Talon Shot did not match the actual area of effect.
  • Fixed an issue with the Skill Infinity Blades which caused the tooltip for the Spherical Repulsion Skill Modifier to report an incor...
Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

22 May

Post
    CoTTo on Steam - Thread - Direct
Greetings, Ascended!

Today we are rolling out patches 1.1.7.8 on PC and 1.010 on PlayStation. This patch will arrive on XBOX at a later date. This patch changes how Infinity Difficulty scales and awards bonus Attribute and Gate of Fates points, along with the usual selection of bug fixes.


Gameplay Changes:
  • Infinity Difficulty has had its scaling adjusted, and now has a more pronounced difficulty curve.
  • Because of this adjusted scaling, far fewer skulls need to be spent to reach higher difficulty levels.
  • Successful Operations on Infinity Difficulty now reward the same amount of skulls spent to launch the operation, rather than double.
  • As before, spending Skulls and completing an Operation on a higher Skull spend for the first time will award some player power. Successful Operations below 100 skulls will award one-time bonuses of 5 Attribute points for every Skull spent, and 1 ...
Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

12 May

Post
    CoTTo on Steam - Thread - Direct
Greetings, Ascended!

Today we are rolling out patch 1.1.7.7 on PC, patch 1.1.7.16 on XBOX, and patch 1.09 on PlayStation. This small patch brings further fixes and small tweaks to tide things over whilst we cook up further improvements to Infinite Difficulty.


Improvements:
  • Added additional music to Stormfall when in Champion of Stormfall mode. Enjoy community-favourite tracks from the OST whilst bargaining with Mohabi.
  • Further refinements have been made to the gamepad targeting system and should make it much easier to interact with what you want when you want.
  • Improved input latency on gamepad.
  • Slightly increased the number of secondary dungeons in applicable environments.
Bug Fixes:
  • Fixed an issue where improving a non-Weapon Item's Quality would not improve the Item's stats.
  • Fixed an issue where the Slicing Da...
Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

05 May

Post
    CoTTo on Steam - Thread - Direct
Greetings, Ascended!

Today we are rolling out patch 1.1.7.6 on PC. This patch addresses the variety of environments and enemies in Endgame Operations, along with various bug fixes.


Improvements:
  • We have done a pass on how often particular biomes and enemy types spawn in Endgame Operations, to bring some balance and variety to what players typically encounter. Some environments, such as the Red Wastes, were overrepresented, whilst others were rarely encountered. For enemies, the Cult of Souls faction were the most encountered, whilst the Cult of Fury and Bandits were seen less often.
  • We have also done a pass on the spawn rate of secondary dungeons in eligible Operation types. Some environments would not spawn a secondary dungeon, and thus deny the player access to a trade shrine and result in a prematurely full inventory. Where appropriate, there should now always be a secondary dungeon available.
... Read more