7.5km x .9 x .9 = 6.075km
6.1km Concealment is more than 6km, but should still be pretty useable.
7.5km x .9 x .9 = 6.075km
6.1km Concealment is more than 6km, but should still be pretty useable.
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Hello, Captains!
A new DevBlog has been posted here: https://blog.worldofwarships.com/blog/446
Please leave any feedback you have here.
Thank you!
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If you suspect intentional griefing, please make a CS Ticket and provide a Replay with a Description.
You can use this link: https://na.wargaming.net/support/en/products/wows/help/31336/31337/31338/31339/
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The reason players don't push aggressively is because the cloest target is the easiest to hit. Their ship gets focused by the many enemies of the other side and will easily get sunk early in a match if overstepping.
There was a recent Brawl that was 12v12 Battleships (if I remember correctly) that had a surprising number of complaints about battleships that wouldn't push up. The inability to push is more gated by the amount of threat on the board than a specific class or situation, though those can certainly be things to consider in their respective situations.
I'll raise that internally. If it's already tracked in the client that might be something that can be used.
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Checked the Replay.
It looks like the Sub pinged another ship behind you which activated the homing on the 3 torps fired after.
Ping 1:
Torps heading to first target (Sherman or Yoshino B):
After that, the sub tried to ping you, but missed.
If there was no active ping, the torps would not have risen to the surface at all. You can see they were fired below the surface so their being able to rise shows the ping was still active on the other ship.
The torps fired rose to the surface and tracked toward the active ping. You were in the way :(
I don't believe post-progression is tracked to the same extent that the base levels are. Upgrading to a Premium Pass will award anything from an unlocked level, but post-progression is after the unlockable levels.
CS may be able to assist with this issue, but please consider upgrading upon reaching the final rank (or before) if you wish to progress into post-progression.
There was an error in the First "?" area. It's been identified and corrected. Anyone who has visited this area previously should receive anything they missed within a day or two after we do a data pull and credit it out.
Thanks for bringing up the issue!
Do you still have the Replay from this match?