World of Warships

World of Warships Dev Tracker




25 Apr

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    on News - Thread - Direct
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Comment
    Ahskance on Forums - Thread - Direct

I can make one right now. Sure.

Comment
    Ahskance on Forums - Thread - Direct

This is literally pointed out in the Camo section of the Conversion tool:


-

Section regarding Expendable Camouflages from the DevBlog.

Comment
    Boggzy on Forums - Thread - Direct

I get it - it’s a LOT to digest and it’s complicated enough that it makes people suspicious.

I’m personally thrilled that I can use my Norse Camo on Agir and Odin without losing potential bonuses from other camos.

Comment
    Ahskance on Forums - Thread - Direct

Inputs:


Intermediate:

Output (just minus 1 from each Bonus type)


-----

OLD:

Camo (+100% XP, +200% Free XP)
ESCL +50% XP
PP +300% Free XP

Combined "bonus" when used in old system:

+150% Earned XP


+150% Comm XP


+500% Free XP

Times this by 250 for how much "Bonus Value you have in total"

+37,500% Earned XP (totaled)


+37,500% Comm XP (totaled)


+125,000% Free XP (totaled)

NEW:

After conversion, you have:

250 x 200% Earned XP Expendable Bonuses


125 x 200% Comm XP Expendable Bonuses


84 x 600% Free XP Expendable Bonuses


42 x 2,400% Free XP Expendable Bonuses

Totaling all...

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Comment
    Ahskance on Forums - Thread - Direct

Can we keep this easier in terms of communication?

Please just give a bullet pointed list of "I am convertingd this" like

250 x Fields of Tuscany


250 ESCAL


250 PP

Am I correct that you're talking about 250 of each of those?

Comment
    Ahskance on Forums - Thread - Direct

At present, we're expecting to be able to address this when the Camo/Econ separation happens. I don't have an ETA for that, unfortunately.

Comment
    Ahskance on Forums - Thread - Direct

This was recorded by the Machinegun Change, but this should give you a primer on everything.



Direct Link: https://www.youtube.com/watch?v=0d6hcgqNBJ4

Comment
    Ahskance on Forums - Thread - Direct

Set the Inputs


This shows the intermediate totaling

This is the Output (mentally remove 1 from each as the player will be given 1 of each when the transition happens)

Comment
    Ahskance on Forums - Thread - Direct

The easiest way to do it is just to put everything you have into it. It'll tell you what you'll have post conversion.

Sets of Signals are converted first:

Then it goes to Individual Signals:

and to individual Camos:

-

In the case where you can multiples of a single type, IE: +50% XP from the ESCL, they add together but will Round Up:

turns into:

(which is actually just 5 x 200% Bonuses because you get 1 of each free from the conversion happening)

-

They Combine in terms of:

3 x +50% = 150%... which Rounds Up to +200%
3 x +50% = 150%... which Rounds Up to +200%
3 x +50% = 150%... which Rounds Up to +200%
1 x +50% = 50%... which Rounds Up to +200%

It's hard to mental math it, so we provided the spreadsheet tool to help.

In general...

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Comment
    Ahskance on Forums - Thread - Direct

It's been a long day. Can you explain what you're talking about?

Comment
    Ahskance on Forums - Thread - Direct

Using 1,000 Base XP as a baseline...

OLD:

+1,500 Earned XP from Signals/Camos


+1,500 Comm XP from Signals Camos


+650 Free XP from Signals Camos

NEW:

ESCL + P.P. + 100% XP/+200% FXP converts to...

Game 1 using +200% XP, +200% Comm XP, and +2,400% Free XP Bonuses

+2,000 XP from Expendable Bonuses


+2,000 Comm XP from Expendable Bonuses


+2,400 Free XP from Expendable Bonuses

One +600% Free XP Bonus still remains to be used

---

You gain 500 more XP
You gain 500 more Comm XP
You gain 1,750 more Free XP

and you have a 600% Expendable Free XP Bonus remaining.

-

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Comment
    Ahskance on Forums - Thread - Direct

This is why I chose a more picture oriented format. The numbers just blur over when it's a wall of text.

Comment
    Ahskance on Forums - Thread - Direct

Using 1,000 Base XP as a baseline

OLD:

+1,500 Earned XP from Signals/Camos


+1,500 Comm XP from Signals Camos


+525 Free XP from Signals Camos

NEW:

ESCL + P.P. + 100% XP/+100% FXP converts to...

Game 1 using +200% XP, +200% Comm XP, and +600% Free XP Bonuses

+2,000 XP from Expendable Bonuses


+2,000 Comm XP from Expendable Bonuses


+600 Free XP from Expendable Bonuses

---

You gain 500 more XP
You gain 500 more Comm XP
You gain 75 more Free XP

-

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Comment
    Ahskance on Forums - Thread - Direct

Using 1,000 Base XP as a Baseline

OLD:

+1,500 XP from use of Camos/Signals


+1,500 XP from use of Camos/Signals


+400 Free XP from use of Camos/Signals

NEW:

ESCL + PP + 100% XP Camo converts to...

Game 1 using +200% XP, +200% Comm XP, and +600% Free XP Bonuses

+2,000 XP from Expendable Bonuses


+2,000 Comm XP from Expendable Bonuses


+600 Free XP from Expendable Bonuses





One +300% Free XP Bonus still remains to be used

---

You gain 500 more XP
You gain 500 more Comm XP
You gain 200 more Free XP

and you have a 300% Expendable Free XP Bonuses remaining.

-

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