World of Warships

World of Warships Dev Tracker




31 Mar

Post
    on News - Thread - Direct
A Captain’s guide to playing the American Tier IX Premium battleship. Read more
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Um guia do Capitão para jogar com o encouraçado Premium americano de Nível IX. Leia no portal

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Una guía del Capitán para jugar con el acorazado Premium estadounidense de Nivel IX. Leer en el portal

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A Captain’s guide to playing the American Tier IX Premium battleship. Read it on the portal

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Early Access to new Pan-American cruisers in the Armory! Read it on the portal

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Acesso Antecipado aos novos cruzadores pan-americanos no Arsenal! Leia no portal

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¡Acceso Anticipado a los nuevos cruceros panamericanos en la Armería! Leer en el portal

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Hello, Captains!

A new DevBlog has been posted here: https://blog.worldofwarships.com/blog/432

Please leave any feedback you have here.

Thank you!

Post
    on News - Thread - Direct
Early Access to new Pan-American cruisers in the Armory! Read more
Comment
    Ahskance on Forums - Thread - Direct

Please provide a Replay as well as a WGCheck.


30 Mar

Comment
    Ahskance on Forums - Thread - Direct

That's definitely a moment to remember! <3

Comment
    Ahskance on Forums - Thread - Direct

Response to Monetization Feedback:
Created a Site and System for listing Container information: https://worldofwarships.com/en/content/contents-and-drop-rates-of-containers/

Committed to not keeping unique gameplay aspects behind RNG: https://forum.worldofwarships.com/topic/243969-important-message-for-the-community/

Response to Sync-Dropping Issues/Feedback:
Created backend code to remove showing of player battle status: https://forum.worldofwarships.com/topic/265072-new-in-122-how-to-hideinbattlestatus/

Long-standing Community Requ...

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Comment
    Ahskance on Forums - Thread - Direct

Small formats are certainly a fun respite from the higher player counts in Randoms. Glad you're having fun~

Comment
    Ahskance on Forums - Thread - Direct

Nations tend to have a gameplay style associated. German Cruisers and Battleships are well armored for their type and can excel in close-ranged engagements.

You may notice how often you see German Cruisers and Battleships being used in smaller team Brawl formats, for instance.

Comment
    Ahskance on Forums - Thread - Direct

Please perform a "WGCheck" and list it with your post. It provides information about your computer which might help to pin down the problem (driver or something?).

You can click the arrow on the side of the Play button. It's the first option in the list:

Comment
    Ahskance on Forums - Thread - Direct

Zero confidence in... what exactly?

Community Teams report feedback in Weekly Reports, Targeted Reports, and Daily should things jump out. We also have targeted meetings to discuss specific issues and pain points when relaying feedback and information. This is part of our job and work flow.

The Survey listed above is analyzed and reported on. It's an alternate method of feedback collection as it's player-direct, albeit en masse, as opposed to relayed via community conduit. After the survey results are broken down, the results are sent out internally so people can see what information there is and to know if it matches or differs from other observations.

I'm not very sure what about the above doesn't make sense or results in zero confidence?

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I'm guessing you are more saying that you don't see results from negative feedback and worry that it is ignored? Feedback is not ignored, but solutions to the ...

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Comment
    Ahskance on Forums - Thread - Direct

Surveys are broken down and analyzed, recorded, and sent out to employees in the company to know about the current state of the product and players' views on it.

If you dislike something, you should speak up. If you like something, you should speak up. Not speaking up just means your thoughts aren't included in those reports, which doesn't help it best reflect the situation.

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The Community Teams report on community thoughts and behaviors daily and weekly, so the general mood and concerns of the playerbase are known regardless. Still, this is another avenue by which to make your voice heard so it's absolutely good to make use of it <3

Comment
    Ahskance on Forums - Thread - Direct

I've escalated this question internally and will see if we can get Operations turned on for the 42k FreeXP grind. Operations were enabled for the first mission chain in the event which needed 27k FreeXP.

For the moment, though, I can encourage the use of higher Tier premium/special ships as higher Tiers tend to yield more Base XP while premium ships have bonus credit earning, reduced service cost, and increased rewards through active Bonus Packages.

I did a quick Salem game with a Green FreeXP boost equipped. It wasn't a great game, but yielded over 500 FreeXP. That would mean 84 matches would be needed, or about 4-6 hours without using better FreeXP boosts or having better matches than 392 Base XP. (Note: This is with Premium Time)



15 "Rare Bonuses" containers are available in the Free Track of the Battle Pass. That is 45 Blue Bonuses for Free-to-Play folks.

...

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Comment
    Ahskance on Forums - Thread - Direct

I would suggest you look into Ranked and Clan Battles. Ranked uses Random Matchmaking, but it functions which an exclusionary system. Each league can only see others that are within the same league (qualifiers see the "next league" as you are auditioning for the part). While this isn't hard-and-fast MMR, it does have a refinement effect which yields higher skilled games on average with each league climbed.

Clan Battles functions in an MMR-like way as you win rating or lose rating through your battles. Your team will eventually find the spot it's going to float in which is indicative of your team's skill relative to the rest.