Worldbox

Worldbox Dev Tracker




02 Mar


01 Mar


25 Feb

Comment

Originally posted by Qweezy64

No mods installed. Did install some maps from the workshop that I have since unsubscribed from due to superstition that it would fix it. It didn’t. Windowed mode seemed to help a bit but I had to make the window the size of what mobile would look like. However, the entire ordeal has become far more complicated because now it only does the vertical lines and flickering when I’m in the nature or creature tabs. I can quickly grab something from one of those tabs and switch to the terrain tab and it goes away. I haven’t the slightest clue what it could be. Thanks for the help though!

Wow, never seen this issue before.

Can you make a video?

Can also try to update video drivers, but you probably already did


24 Feb

Comment

Did you install any mods? What if you launch in window mode? Do you still have these issues then?


22 Feb


20 Feb


18 Feb

Comment

Funny story.

Before considering adding water ships, I thought of creating a mode of transportation called "crabsport"("crab" + "transport").

It would have been much easier to implement and would have greatly improved performance, as crabsport could travel on both water and land without requiring complex pathfinding.

But it seemed a bit too silly. And so, here we are, without crabsport.


15 Feb


14 Feb


11 Feb

Comment

Your thought is on fire today

Comment

We plan to rework cultures in general a bit later this year.


09 Feb


07 Feb


06 Feb

Comment
  1. Capibaraman
  2. Alpacamen

05 Feb


30 Jan


20 Jan

Comment

Originally posted by Nave2099

Interesting, so as I understand it, when the world loads up after applying the update, every current king will no longer be king?

They will stay to be a king/leader. But will start a new bloodline with 1 member in it(themselves)