Worlds Adrift

Worlds Adrift Dev Tracker




10 Jan

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Attention Travellers,

We’ve just been made aware there is a situation developing between Improbable (makers of SpatialOS, the technology underpinning the Worlds Adrift servers) and Unity (the technology we use to create the game itself). The details are still sparse.

Bossa’s main priority is you, our players. Whatever is happening in the background outside of our control, our focus is ensuring players are looked after and your memorable experiences in the game are protected.

Rest assured you will be the first ones to know if this situation causes any disruption to your experience. For now, Worlds Adrift is operating as normal.

 

UPDATE (18.07 GMT):

Bossa has been informed by Unity that Worlds Adrift should not be affected by the situation between Improbable and Unity. Thus, Worlds Adrift remains live as normal.

As far as we know the two companies are working to resolve the situation as quickly a...

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04 Jan


20 Dec

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Greetings Travellers,

It’s that time of year when we can finally look back and reflect on all our hard work, and consider some of the amazing accomplishments we’ve achieved over the last twelve months. Suffice to say, what a year it’s been for both Worlds Adrift and you, our community!

Together, we’ve braved some turbulent skies, often having to hold fast to our grapple hooks, but somehow we’ve survived! And while the journey’s not nearly over, despite the fact we’ve covered some momentous milestones, we can safely say that the final destination will be more than worth it!

Most notable perhaps, 2018 is the year Worlds Adrift took flight into Early Access, following four years of development. We also released two major updates, introduced a brand new culture, and continued fighting the good fight when it came to bugs and optimisation. But that’s not all, as the following list just goes to show…

...

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19 Dec

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Very important fixes!!!

NOTABLE BUGFIXES AND CHANGES

  • Fixed Old dyed clothing display brown colour.
  • Cost of paint has been lowered.
  • Fixed a duping exploit relying on latency.
  • Base material stats on Iron, Lead, Bronze, Tin, Nickel, Alum, Eternium have been balanced.

The post WORLDS ADRIFT- Update 29.3 – Hotfix Patch Notes appeared first on ...

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14 Dec


11 Dec


10 Dec

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On the 11th Day of Kahi, our artists sent to us… 
Behind the scenes videos of their work!

https://www.worldsadrift.com/wp-content/uploads/2018/12/Kahi-Outfit-Painting.mp4

 

We love our amazing art team. They made a few mock-ups of the Kahi outfit, including loads of different colour schemes.

Do you want to see more from our artists?

Let us know in the comments what else you want for Kahi this year!

The post ...

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09 Dec

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🎶On the 10th Day of Kahi~ 🎶

We received an outfit to protect us from the Kahi demon!

Concept art:

 

In game:

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The time has come to PIMP YOUR (SKY-RIDE)!

You can now paint panels, engines, helms, wings… anything really!

Look at all colours that are available for finding!

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07 Dec

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Greetings Travellers,

The big news is:

New CCC Results!

We streamed the selection, new CCC members are:

1. Greedomorph

2. Schiraz

3. Vloshko

4. Muttonch0ps (Dimes)

5. Bigsby

6. Meisterkeen

7. DocFreeman

8. Arjuna

9. Stormageddon

10. JeremyKerman

Congratulations!! Julia will be in touch next week to brief you 🙂

Stream in question is here: https://www.twitch.tv/videos/345445256

New Videos

What have the Devs been up to this week?

  • General bugfixing of many things!
  • Long term planning for overheat
  • More onboarding fixes and improvements
  • Fixing inventory related exploits and issues
  • Further design work focusing on ship blueprints
  • ...
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06 Dec

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We’re all buds on Discord, right?

That’s why we decided to integrate it into Worlds Adrift.

This allows you to leverage the totally overhauled “Now Playing” section in a Discord user’s profile to help people play your game together. Rich game data—including duration, current map, server, Alliance, and so much more—lives inside Discord. To quote Discord – “Rich Presence is a living invitation to play together, or to watch your friends kick butt.”

This is how it looked before:

Evolution (includes Alliance name, server (unless it’s PTS), and crew!):

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05 Dec

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Upgrade 29: Will of the Council brings you Ciphers to battle dependency on RNG!

These are devices players can slot into their schematics to raise certain stats at the cost of other stats.

They are acquired by salvaging unwanted procedural engine, wing, cannon, and swivel gun schematics, and apply to the same type of ship part they were salvaged from. Players acquire the ability to slot more ciphers into their schematics by progressing down the Knowledge tree and unlocking the cipher nodes.

Available to test on PTS now!

 

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04 Dec

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Continuing the Kahi Countdown, day 5!

Moster explains overheat mechanics.

The post 🎶On the 5th Day of Kahi…🎶 Things got heated. appeared first on Worlds Adrift.


03 Dec

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Happy Monday, Travellers!   We continue our festive journey through the weird and wonderful additions to Update 29 (or the “Will of the Council Update” if you will). Disclaimer: Although many of the features were directly demanded by the CCC, their implementations were studio driven. The Council was largely consulted with on their experiences on…

The post 🎶On the 4th Day of Ka...

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02 Dec

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The anticipation is over…  

The post 🎶On the 3rd Day of Kahi…🎶 appeared first on Worlds Adrift.


01 Dec

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Greetings Travellers, In continuation to last night’s post welcome to Day 2 of sharing our gifts… Not only have we tweaked the existing metals across the board in Update 29, but also delivered something extra.  A common request from across the board was to increase material variety – and so, more “precious” metals!  New Metals 🤘 Orthite…

The post 🎶On the 2nd Day of Kahi...

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