Worlds Adrift

Worlds Adrift Dev Tracker




29 May

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https://youtu.be/yjTUf9VT4q8

At Bossa Studios we love taking risks and making stuff that no one dares to do in order to create great original experiences for players. Worlds Adrift was an ambitious undertaking for us: a community crafted MMO built on freedom and player agency with multiplayer physics, set in a huge world. We are proud of what we achieved with the game since development began five years ago out of a humble game jam.

We are immensely grateful for every Traveller that’s come to experience this community crafted world. However, Worlds Adrift just hasn’t reached the level of popularity it nee... Read more

01 May

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BLIGHT 2.0

  • Improvements to telegraphing:
    • Made the Blight screen overlay transparent when looking away from the centre of the storm to make it clearer which direction to travel in to get out.
    • If you can see particles you're at risk of destruction (you're near the destruction radius)
    • Destruction VFX will last longer. Now it will fade to black over 7.5s and 'dissolve' over 2.5s. Colliders should also be disabled halfway through the dissolving process.
    • New lightning VFX to make the Blight look more dangerous
    • Blight will now turn on if the server hits 75% time dilation for 30 seconds and disable when it gets to 85% time dilation for 30 seconds
    • Blight is now visible from 6km away
    • The Blight will now smoothly fade out when it disappears. Also, it's now more visibly windy in weather ...
Read more

16 Apr

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    Eternz on Steam - Thread - Direct


PTS Issues

On Friday we pushed the code we've been working on for the past couple of months to the PTS and we encountered the minor issue of most players not being able to login at all! This was highly likely given the fact that we've almost completely rewritten the entire login/logout system. We didn't however expect the issues to be this drastic as obviously we hadn't seen this during our QA process.

Initial observations indicate that logins work fine at first but then abruptly stop working completely. We can see this in the log history, green bars are successful logins, red bars are failures:



We suspect what's happening is a concurrency issue (such as a deadlock) that ... Read more

12 Apr

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PTS - Update 30 Patch Notes

BLIGHT 2.0
  • Improvements to telegraphing:
    • Made the Blight screen overlay transparent when looking away from the centre of the storm to make it clearer which direction to travel in to get out.
    • If you can see particles you're at risk of destruction (you're near the destruction radius)
    • Destruction VFX will last longer. Now it will fade to black over 7.5s and 'dissolve' over 2.5s. Colliders should also be disabled halfway through the dissolving process.
    • New lightning VFX to make the Blight look more dangerous
    • Blight will now turn on if the server hits 75% time dilation for 30 seconds and disable when it gets to 85% time dilation for 30 seconds
    • Blight is now visible from 6km away
    • Initial Blight posit...
Read more

03 Apr

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Greetings Travellers,

For my last Tech Tuesday, I described how we are going to save all of the offline ships in the world and then delete them all in a subsequent update.

Well, it turns out that as of late the PvE deployment, in particular, has been really struggling with the sheer amount of ships in the world so strange bugs such as ships not appearing have started to happen much more frequently.

Due to this, we've decided to bring forward the work of deleting all of the offline ships and respawning them when registered players login. I completed the work to delete offline ships today and the results are even better than we expected, so here are some graphs!

First, here's the graph showing the number of entities in the world:

... Read more

19 Mar

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Knowledge And Scanning Revamp

Update 30 will bring the first big changes to scanning and progression in Worlds Adrift.

First things first; scanning has been heavily reworked. We have removed the need to scan every individual object in the game. They no longer give any knowledge but their description text remains. From now on knowledge is primarily gained from databanks, lore pages and salvaging schematics.

Another quality of life change we’ve made is a new cursor icon when holding your scanner and it will change colour to highlight when something is in range to scan.



These features have also been added to the other tools such as salvage and shipbuilding tool.

We’ve also added the ability to “complete” islands... Read more

05 Mar

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Greetings Travellers,

Worlds Adrift hasn't been wiped for quite some time. On the PVP that's not really a big deal because people blow each other up, but on the PVE server it means this:



Yup, that's a lot of ships, specifically offline ships…

Recently we put in place optimisations to reduce the impact of offline ships on the servers, but it's impossible to completely remove all impact, in particular from the system that periodically saves the state of the entire world to disk every 10 minutes in case the servers die.

Here's what the server load looks like:

... Read more

22 Feb

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Hi there,

Since its very inception, Worlds Adrift has been at the cutting edge, innovating in quite a few areas at the same time. We released the game to players very early in development, to test and co-develop the design and technology of the game that were unique in so many ways, and therefore rather unknown to us all.

Worlds Adrift is often compared against higher budget games, and given the size of the team and resources available, we’re immensely proud and humbled by this. However, despite our best efforts in delivering a game that provides hundreds of hours of unique gameplay, a social space for all to share and a whole lot of love, Worlds Adrift hasn’t yet achieved the commercial success we wanted or hoped for. It’s clear if you look at player figures over the course of the project they’ve been relatively stable and con... Read more

19 Feb

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Hi, Sylvain here, CTO at Bossa Studios, dropping in to give you quick summary of what we are tackling right now.

As some of you may have noticed if you read the forums, the Worlds Adrift team is currently undertaking some big technical upgrades to quite a few of the core systems. Whilst these upgrades will bring significant quality of improvements for players; they aren’t without their challenges. The issue with these systems is that they are usually touching a lot of the game code which was initially implemented years ago and more often than not for older versions of SpatialOS too. Code that is as fragile as it is essential. As a result, any changes made need to be scrutinised and implemented with a prudent mindset. We have planned to tackle these systems for a while, however, other features/fixes in Worlds Adrift’s release schedule to... Read more

08 Feb

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Greetings Travellers,

Hope you've had a lovely week and are enjoying the new startings of the store as well as the slightly less common Blight! More to come.
News We launched a hotfix! Patchnotes - {LINK REMOVED}HERE

The store WHY and HOW explained - {LINK REMOVED}HERE

Tech Tuesday: What's Hot? - {LINK REMOVED}HERE
What have the devs been working on this week?
  • Network optimizations and other assorted QOL things
  • Ship Imposters
  • Added a system to make messages in the server more reliable
  • Working on the new player login pipeline to make it more reliable
  • Island completion t...
Read more

06 Feb

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NEW FEATURES AND CONTENT
 

NOTABLE BUGFIXES AND CHANGES
  • Fixed one issue with the Blight so it should be occurring less.
  • Fixed a bug where players were not be able to collect knowledge from databanks.
 
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Dear Travellers,



Starting today when you gather your Crew and ready up for a trek across the skies, the eagle-eyed among you will notice a brand new option in the main game menu - the Worlds Adrift Item Store!


The Item Store comes alongside a bunch of other fixes (please see the usual tasty patch notes for more on those), but we felt there may be people out there who wanted more info on the whys and wherefores. If that’s you - read on!


First up, it’s important to reiterate that the Item Store is now and will forever be for cosmetic items only - no pay-to-win here, thank you very much.


Our Founder community will remember an early post where we discussed the business model for the game (... Read more

05 Feb

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Hi Sylvain here,


Last Tech Tuesday we covered the Hotfixes and the technical challenges, decisions and processes we had to put in place to allow ourselves to release hotfixes faster to the community.

First I wanted to make it clear that together with committing to more focused updates, we have actually pledged to react faster after updates and deliver hotfixes on critical issues where we can.

Deciding if something is critical is obviously a subjective call especially in a game that is still under development and will receive significant improvements in the coming months.

I will try and explain the decision making process here but clearly this is not always an exact science.

The first question is about whether the issue was introduced or exaggerated by the last update, this is really impor... Read more
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Don't have a Founder friend to share a key? No worries.

Worlds Adrift is now ON SALE - 25% OFF!

🎉Happy New Lunar Year!🎉

新年快乐🐷🎉🏮

01 Feb

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Hey Travellers,

Don't believe the news, the snow in UK is a fine dusting.

We've got some exciting things lined up for next week. Keep your eyes peeled!

The Keys to Our Success
Dear Founders, if you haven't already seen it, read this![www.worldsadrift.com] Thank you for your fantastic support, we wouldn't be where we are without you.

We are about to stream!
For the first time ever, thanks to Oli and Ryan, the Worlds live prompt goes up on the Captain's Log! Come hang out with Luke and the crew, listen to all the behind-the-scenes anecdotes of Worlds Adrift development as the devs explore Driss.
... Read more
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    /u/ on Steam - Thread - Direct
Live Broadcast: 🔴Take flight with the Bossa crew - 6.00pm GMT (7PM CET, 1PM EST, 10AM PST) The wind soft and stable, the skies are sunny. Perfect weather for sailing on the PVP currents! https://www.twitch.tv/bossastudios
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We make no bones about it; Worlds Adrift would never have taken flight without our revered band of Founders, let alone soared to its current heights. These 45,000 brave souls heeded the call of the skies, and have since made the clouds their home.

They’ve rallied crews.

Embarked upon adventures.

Banded together to form (and quash!) renowned alliances.

And fought for what is theirs by “right”!

Perhaps it was a Founder that found you. Perhaps you’re reading this with a sly smile, knowing you’re one of whom we speak.

Either way, we salute you, comrade.

In fact, we’ve decided that a humble salute doesn’t quite cut it…

As a thank you for helping Worlds Adrift become the place it is today, we want to help you with your ongoing mission to charter the dangers of Foundation, which is why we’ve decided to give away a Free... Read more

28 Jan

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You may have heard of these Travellers before, you’ve seen them lurking in game and on the forums.

Anne/Spitfyre (previously written about in this post[www.worldsadrift.com]. In this post she mentioned she was heading for retire on a different server after starting trade on the previous most popular server. That retirement lasted about a week - the insatiable entrepreneur built a business of trading rare clothes on the European server that she moved to, since the merge Anne’s store is back and on Kubo!

Anne is without a doubt one of the best known travellers of Fou... Read more

25 Jan

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Happy Friday Travellers,

We hope you're about to celebrate like Glayce and co. right here!

We just emerged from our Friday stream so if you missed some of the HOT LUKE LEAKS you can catch up with the VOD below:

https://www.twitch.tv/videos/369572014

You can catch us next Friday, same place, same time (5.00pm GMT, 6.00pm CET, 12.00pm EST, 9.00AM PST) <3


Return of the Tech Tuesday
Tech Tuesday has made a comeback this week with a delightful piece from Murillo, on the WA's relationship journey with hotfixes.

You may have (or have not) noticed we’ve released a couple chunky hotfixes recently instead of the extended times between updates, and there’s another fix on the horizon... To find out mor... Read more
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    /u/ on Steam - Thread - Direct
Chat: Brace yourselves. Bossa’s Alliance continues its flight! Crewed under Captain Eternz we will be united, building a ship, exploring and surviving. Join us: 🔴 Every Friday 🔴 Starting at 5.00pm GMT (6.00pm CET, 12.00pm EST, 9.00AM PST) See you in the skies, dear fellow travellers! https://www.twitch.tv/bossastudios