Ashes of Creation

Ashes of Creation Dev Tracker




22 Mar

Comment
    Vaknar on Forums - Thread - Direct
Great seeing constructive feedback for the Mage archetype and VFX. It's worth noting that VFX are still a work in progress and not final <3 Feedback on our archetypes is appreciated, and we look forward to showcasing the Fighter later this month :) With that said the examples many of you have provided can be quite helpful in understanding thoughts and ideas. What Mages, Sorcerers, or spell-slingers have you enjoyed playing and what games were those in? What made them special to you, and how does that impact the feedback you wish to provide for the Mage archetype (or its VFX :wink: )? If you haven't seen it, you may want to check out the last feedback thread we did on the Mage archetype: ... Read more

12 Mar

Comment
    Vaknar on Forums - Thread - Direct
Lots of helpful infight here :) As @NiKr mentioned, Steven and Margaret recently chatted about this! Here's a timestamp to that exact moment ;)

05 Mar

Comment
    Vaknar on Forums - Thread - Direct
JustVine;c-443816
Vaknar;c-443798
JustVine;c-443789
Vaknar;c-443771
Nerror;c-443645
Vaknar;d-59047
Dev Discussion - Time Dedication How much time do you think someone should invest in order to become an expert at an MMORPG? What are the differences between an expert player versus a casual player - time commitment, skill, and game knowledge?
What exactly are you trying to figure out here? Development-wise. What's the point of this question? Or, which system(s) are you unsure of how to implement that you need this answered? I am not trying to be facetious here, I genuinely don't understand the purpose of this Dev Discussion, so please clarify if you can @Vaknar :smile:
The point is for us to have a conversation about time dedication ;) What defines being an expert in something in an MMORPG? Do you feel you're an expert in some MMORPGs or syste...
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Comment
    Vaknar on Forums - Thread - Direct
BlindingRadiance;c-443805
For this game. At the end of the day it is an mmorpg so is important to allow massive PvP in which case it essential to create incentives to go all out
Looping this comment into the thread; how do you feel expert and casual experience should play a factor in mass PvP?
Comment
    Vaknar on Forums - Thread - Direct
Azherae;c-443796
Azherae;c-443790
AlphaCala;c-443781
I assume this question is being asked because of Asmond talked about it yesterday. I would say simply look at Classic WOW. Its easy to start for new players and gets more complex as you go. Retail WOW made it to hard to start as a new player. Theres a reason im playing Classic and not Retail WOW. Make the combat and play style complex while making the progession of the game simple and easy to understand. That way you wont scare away people 5 years into the game who havent played.
Oh, is this a situation where we can watch/link an Asmongold video segment for context, then? Because if we can at least use whatever Asmon was using as the 'definition' of 'expert', we might get somewhere... hopefully I wasn't too far off in all my own stuff.
Vaknar;c-443792
Damokles;c-443777
"Expert" is hard to define in my opinion. I think that you need to at least dedic...
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Comment
    Vaknar on Forums - Thread - Direct
Leukael;c-443799
Vaknar;d-59047
How much time do you think someone should invest in order to become an expert at an MMORPG? What are the differences between an expert player versus a casual player - time commitment, skill, and game knowledge?
Time: Casual players would player around 6 hours a week at maximum. Experts would fall between double to triple that number depending on the complexity of a game. Skill: Skill expression in a casual player are strictly technical. They know the rotation and can execute skill shots. They are on their own merits good at what in basics terms is their gameplay experience. Skill expression with an expert should be in being able to play around others are varying skills effectively. They're able to use their skills to turn a situation from a loss to having a chance to succ...
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Comment
    Vaknar on Forums - Thread - Direct
JustVine;c-443789
Vaknar;c-443771
Nerror;c-443645
Vaknar;d-59047
Dev Discussion - Time Dedication How much time do you think someone should invest in order to become an expert at an MMORPG? What are the differences between an expert player versus a casual player - time commitment, skill, and game knowledge?
What exactly are you trying to figure out here? Development-wise. What's the point of this question? Or, which system(s) are you unsure of how to implement that you need this answered? I am not trying to be facetious here, I genuinely don't understand the purpose of this Dev Discussion, so please clarify if you can @Vaknar :smile:
The point is for us to have a conversation about time dedication ;) What defines being an expert in something in an MMORPG? Do you feel you're an expert in some MMORPGs or systems within them, but not in others? If so, please explain...
Read more
Comment
    Vaknar on Forums - Thread - Direct
Nerror;c-443784
Vaknar;c-443771
Nerror;c-443645
Vaknar;d-59047
Dev Discussion - Time Dedication How much time do you think someone should invest in order to become an expert at an MMORPG? What are the differences between an expert player versus a casual player - time commitment, skill, and game knowledge?
What exactly are you trying to figure out here? Development-wise. What's the point of this question? Or, which system(s) are you unsure of how to implement that you need this answered? I am not trying to be facetious here, I genuinely don't understand the purpose of this Dev Discussion, so please clarify if you can @Vaknar :smile:
The point is for us to have a conversation about time dedication ;) What defines being an expert in something in an MMORPG? Do you feel you're an expert in some MMORPGs or systems within them, but not in others? If so, please explain :...
Read more
Comment
    Vaknar on Forums - Thread - Direct
Damokles;c-443777
"Expert" is hard to define in my opinion. I think that you need to at least dedicate 2-3 hours a day to get gud in any game though. ^^
"Expert" can indeed be a subjective term. I think your example of what makes an expert to you is a good example of how we all can interpret this word differently!
Comment
    Vaknar on Forums - Thread - Direct
Nerror;c-443645
Vaknar;d-59047
Dev Discussion - Time Dedication How much time do you think someone should invest in order to become an expert at an MMORPG? What are the differences between an expert player versus a casual player - time commitment, skill, and game knowledge?
What exactly are you trying to figure out here? Development-wise. What's the point of this question? Or, which system(s) are you unsure of how to implement that you need this answered? I am not trying to be facetious here, I genuinely don't understand the purpose of this Dev Discussion, so please clarify if you can @Vaknar :smile:
The point is for us to have a conversation about time dedication ;) What defines being an expert in something in an MMORPG? Do you feel you're an expert in some MMORPGs or systems within them, but not in others? If so, please explain :)
Post
    Vaknar on Forums - Thread - Direct
Glorious Ashes community - it's time for another Dev Discussion! Dev Discussion topics are kind of like a "reverse Q&A" - rather than you asking us questions about Ashes of Creation, we want to ask YOU what your thoughts are. Our design team has compiled a list of burning questions we'd love to get your feedback on regarding gameplay, your past MMO experiences, and more. Join in on the Dev Discussion and share what makes gaming special to you! Dev Discussion - Time Dedication How much time do you think someone should invest in order to become an expert at an MMORPG? What are the differences between an expert player versus a casual player - time commitment, skill, and game knowledge? ----- Here are some additional thought-starters that might help you with this discussion:
  • "Expert" and "Casual" can be subjec...
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01 Mar

Comment
    Vaknar on Forums - Thread - Direct
Love the helpful answers here. Y'all rock! As @SnowElf mentioned, keep an eye on your email if you have A1 or A2 access, so you don't miss out on any spot testing invites!
Comment
    Vaknar on Forums - Thread - Direct
This is a good piece of feedback coming out of the livestream. I'm going to merge this thread into the main feedback thread ;)Don't be afraid to keep the conversation going in that thread!
Comment
    Vaknar on Forums - Thread - Direct
As others have pointed out, the goal is to make the game's UI fully customizable. The UI is certainly still a work in progress, and likely will be for some time <3 Creating UI for a game like Ashes of Creation is quite a lofty task. We know that UI is important, so we want to make sure we do it right :)
Comment
    Vaknar on Forums - Thread - Direct
Marriage will exist in game! @SkylarckTheBotanist provided that wiki link for you @castuskrait in case you're wanting to learn more! As for dating, this might be something best left to player creativity, rather than an in-game system to support it ;)
Comment
    Vaknar on Forums - Thread - Direct
I moved this thread to the Community Creations section of the forums :) It's cool to see you talk about your inspiration for becoming a content creator :) Make sure you apply to the Content Creator program: https://forums.ashesofcreation.com/discussion/49164/content-creator-program#latest
Comment
    Vaknar on Forums - Thread - Direct
Looks like opinions are varied on this subject! Feedback like this is always helpful for the team, so if you're stopping by this thread, we'd love to see you give your thoughts on what you prefer for health + mana regeneration!
Comment
    Vaknar on Forums - Thread - Direct
OP used a few quotes from the wiki, so I'll go ahead and drop those here! Rogues: https://ashesofcreation.wiki/Rogue Stealth: https://ashesofcreation.wiki/Stealth ----- I'd like to add a question for OP and the folks of this thread; It seems like some peoples' fantasy or perception of what a Rogue should be is primarily, if not entirely focused on stealth. Is that what you prefer in your Rogue classes and archetypes in MMORPGs? Do you think the archetype itself should be centered around stealth, stealth should be just a feature, or maybe you'd like to ... Read more
Comment
    Vaknar on Forums - Thread - Direct
Nerror;c-443160
Quick bug-report since I am re-watching the video: The name of the recipe for the Stormcaller's Axe has a typo in it "Recipe: Stromcaller's Axe".
Hehe, nice catch! We caught that and fixed it shortly before the livestream, but the show had to go on!

29 Feb

Post
    Vaknar on Forums - Thread - Direct
Hello glorious community, We’d like your feedback on the Commissions Preview shown during the February 2024 Development Update Livestream. To help guide this conversation, here are a few thought starters you can choose from:
  • How do you feel about the Commissions Preview?
  • What excites you about playing and interacting with the Commissions system?
  • Is there anything in particular you’re excited or concerned about regarding what was shown with the
  • Commissions Preview?
  • Are there similar systems you’ve seen in other games that you like or dislike? If so, please explain!
  • How do you feel about the way Commissions, side quests, and story arcs worked together during the
  • Commissions Preview?
Please don’t feel limited by the thought starters above. Feel free to share anything you’d like about Ashes of Creation’s Alpha Two Commissions Preview sh... Read more