Enshrouded

Enshrouded Dev Tracker




09 Apr


08 Apr

Comment

Wow, the build itself is already incredibly beautiful and detailed, but the editing really elevated this post to something special. Fantastic job as always JS <3


05 Apr

Comment

Hey there, sorry that's been happening to you. The team would like to look into it if you have the time to send us some info.

Please use the "this form" link at the top of this page to reach out to us, and include the three files mentioned there (including the corrupted saves you mentioned). It should help us troubleshoot what's going on here.
https://enshrouded.zendesk.com/hc/en-us/articles/9767167725853-Reporting-Bugs

Thank you!


04 Apr

Comment

I'm down to worship whatever the hell that thing is, looks like it might get angry with me if I don't

Comment

Builds like this are why rent is so high in Embervale smh


02 Apr

Comment

Originally posted by R4V3

Hi, I'm still experiencing this since the latest update. I have tried reinstalling a different instance of the server with an empty save file and I still can't connect. Are there any updates on this? Happy to provide logs if it's helpful, but all I see is the command line flag getting set properly for the server - I see nothing about trying to connect on the client side, and nothing at all about connection attempts on the server side. Steam is able to see the server via the announce port, and I can see the server logs, so I'm pretty sure the server is running and my network is configured properly.

This might be an entirely different issue given that the one OP was having seems to be resolved, please join our Discord and head to our troubleshooting channel, it will help us figure out exactly what's going on easier than trying to reply back and fourth in a comment section :) https://discord.gg/enshrouded

Comment

Hey there u/Fido2801, can you head to our official discord server and send me a DM?
https://discord.gg/enshrouded

My username is keentoast, I'd love to try and get your games log files so we can figure out what's going on here :)


01 Apr

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We should just randomly stick this monstrosity somewhere in the game world and give unsuspecting players a heart attack

Comment

How on earth?! Such an incredible design, fantastic job!

Comment

Originally posted by Comprehensive_Date39

At 42 years old I have waited all my life for a game like this, it has been amazing. I can’t count how many games I have played in the past few years where I was hoping my spark for gaming would return and it just never did until I played enshrouded. 

I am in recovery from substance abuse and this game has helped me get out of my head so many times since it was released. 

Thank you so much! 

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I'm so happy to hear that, stay strong, and thank you so much for playing our game :)


28 Mar

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I'm amazed at how clean it looks, you almost tricked me into thinking the devs added some kind of clock prop without me noticing 😂

Version number: 511168 (no change to game clients)



Changes

  • Fixed an issue that prevented connection to dedicated servers in some cases.


Q: "Is this something I need to care about?"
A: Only if you were unable to connect to your dedicated server!
  • Players who are playing on self-hosted servers (solo/peer-to-peer hosting) don't need to do anything, this only applies for dedicated servers.
  • Players who host their own dedicated server can download the new server update and try again.
  • Players who rent from a server provider, they either wait for the servers to be automatically updated, or they can try restarting the server. This will depend on their specific server provider.
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

27 Mar

Version number: 511168


Changes

  • Fixed an issue that could lead to enemies no longer moving after playing a longer session.
  • Fixed an issue with flickering roof textures when tessellation is enabled on some AMD GPUs. -> Known issue: there are some other flickering textures with tessellation issues on some AMD GPUs
  • Fixed a missing recipe for Blue Luminescent Blocks. -> Known issue: the glow is tinted green at the moment.
  • Fixed several rare crashes.
  • Hitting summoned Hollow Hounds no longer damages the summoners.
  • Fixed an issue that could cause the rage phase of melee Hollows to not use the correct eye VFX.
  • Fixed an issue with gold and silver sarcophagi to not use the correct loot pool. The chance for Hollow Halls-specific loot should be higher now.
  • Fixed a few visual issues with assets in the Hollow Halls such as incorre...
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Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
Comment

Oh I actually left a response to your comment in another thread about this topic, so I'll repost that comment here as well :)

"Well just to be clear, the update notes were mostly just us saying silly quips, we weren't actually bothered or offended by players doing that :) It was a very clever and fun build.

The infinite flying combo was nerfed simply because we found it to be too powerful and it was an unintended mechanic, though I don't think our balance designers realized how much that combo was beloved by builders specifically when we made that change. We were mostly considering its implications for normal gameplay. The reason we changed it is because it led to some extremely powerful and broken cheese strategies, in particular for skipping over obstacles or accessing areas earlier than intended.

We've seen the feedback from builders though, so the team has been discussing ways we can potentially bring back that same feel without the other exploits. Cur...

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Comment

Originally posted by JackalDark

What happens if you built on top of those towns you touched up? 

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Areas within a flame altar should be untouched to my knowledge, even if the area updated. But that means you won't see the updated content unless you remove the flame altar (and your build) so the world can regenerate in that area.

Comment

Originally posted by Netherese_Nomad

Hey, are you planning on adding more spells to the game at some point? Not sure if it's possible, but it would be really cool if magic could somehow affect the landscape, like conjuring a wall of stone or blasting a crater into the ground. Something a little more than "colored particles deal damage."

Absolutely love the game.

Definitely! We plan to add more fun toys to play with for all the classes, not just mage :)