7 Days To Die

7 Days To Die Dev Tracker




22 Jan

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Get 7 Days to Die for 76% Off in a Steam Weeklong deal sale from Jan 22nd – Jan 29th. Play the definitive zombie survival sandbox RPG that came first. Navezgane awaits!

https://store.steampowered.com/app/251570/7_Days_to_Die/
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

18 Jan

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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
Post
    Hated on Steam - Thread - Direct
Hello Survivors!

We have a small hotfix patch for you all that solves an issue for Microsoft Store users being unable to start the game and some other small adjustments making life easier for our modders.
There should not be any impact on your savegame or currently used mods.

Changelog for A21.2 b37

Changes:
  • Allow descendants for fetch quest objectives to not require the quest code as meta value on the item
  • Log messages for executed/denied commands from clients

Fixes:
  • Inconsistency in XUi stamina reporting
  • Game launcher having issues creating data directories on Windows Store version

21 Dec

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7 Days is on sale now for 76% Off on the Steam Winter Sale, December 21st through January 4th. Play the definitive survival game that came first. Navezgane awaits!
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

14 Dec

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Today 7 Days to Die celebrates it's 10 year anniversary on Steam. It has been an honor to be part of this incredible journey and we thank the team and all of the amazing support we have had from the community over the years.
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

08 Dec

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TFP is proud to announce we have just released the 7 Days to Die Original Soundtrack now available on Steam. The soundtrack delivers nearly two hours of immersive, heart pounding, survival-horror game music from the game.

https://store.steampowered.com/app/2721510
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

21 Nov

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7 Days is on sale for 76% Off in the Steam Autumn Sale November 21st - November 28th. Get it now!


https://store.steampowered.com/app/251570/7_Days_to_Die/
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
Post
    Hated on Steam - Thread - Direct
Greetings Survivors,

As we approach December 13th, we're excited to celebrate the 10th anniversary of this game. This Thanksgiving not only marks a time of gratitude but also commemorates the 11th anniversary since the game's conception. Currently, our dedicated team is diligently working on the 22nd major release.

It's incredible to reflect on our journey as The Fun Pimps, growing from a team of 3 to a robust group of over 60 individuals. Throughout this decade, we've consistently invested 90% of our resources into our passion project, 7 Days to Die, and this commitment remains unwavering. If this isn't a labor of love, we're not sure what is.

We invite you to show your support by voting for your favorite deserving survival game. Thank you for being part of this incredible journey!

Sincerely,
The Fun Pimps
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

20 Nov

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    Hated on Steam - Thread - Direct
Hello Survivors!

Just in time for the extended Thanksgiving Weekend, TFP is proud to present A21.2 Stable! With the entire 7 Days to Die team working tirelessly to roll out A22 as soon as possible, we've implemented numerous fixes and changes that we know you'll love!

This latest release adds a much anticipated feature: Death penalty options! You can now choose from Nothing, Classic, Injured (respawn with most debuffs still active), and Perma-death (your entire profile is wiped, and you start fresh in the same savegame).

We've also added the ability to lock inventory slots. Click the arrow buttons to indicate how many slots to lock, starting from the top left-most slot in the Player Inventory. Those locked slots will be unaffected by the Sort Inventory, Fill Stacks, and Move all buttons. This is a great way to ensure you have your required Ammo, Food and Water, or Medical Supplies on you at all times to fully augment your playstyle.

The drone also... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

15 Nov

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    Hated on Steam - Thread - Direct
Hello Survivors!

Today we bring A21.2 b30 to EXP.

This patch will help with drone issues, reduces the RAM used during RWG creation, and plenty of other changes, fixes, and additions.



Changelog A21.2 b30


Added
  • Lockable inventory slots are now enabled by default
  • Proper exception message when more blocks are defined than allowed
  • Loadingscreen.xml to dumped XMLs when running ‘exportcurrentconfigs’
  • Allow overriding the maximum wire length when using the wiretool in the item's action definition with the MaxWireLength property, defaulting to 15
  • Console command "visitmap full" version
  • Doors can have a trigger collider that pushes players out of the doorway as it closes
  • Push away trigger to iron garage door
  • Default gfx preset for AMD 6950 GPU
  • Junk Drone manager reco...
Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

01 Nov

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    Hated on Steam - Thread - Direct
Dear Survivors,

We are pleased to announce the release of A21.2 b26 Experimental Patch. Our dedicated team is working tirelessly on A22, and in the near future, we will introduce another set of fixes, currently undergoing rigorous testing, to enhance your A21 experience.

Without further ado, here is what you can now test in the latest_experimental:

Changelog A21.2 b26

Added
  • Checks for network data to mitigate some possible attacks

Changed
  • Updated V2, V3, and V4 commercial doors that were missing the EntityCollisionRules script so the frames are not interactable
  • Removed the legacy downgrade path for steel ladders
  • Removed the bonus wood block damage from Shotgun Slugs
  • Updated colliders on all facade shape blocks to prevent camera shake when walked on

Fixed
  • "White River Sup...
Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.