Hello Everyone!
We have another stable patch for Alpha 20.
With the overwhelming majority of the team working full steam on A21, we took some time to merge fixes and changes to A20 for your enjoyment.
Due to Microsoft requirements, custom prefabs can no longer be saved directly to the game folder.
They will be saved to the User Defined Folder (UDF).
This default location is:
\AppData\Roaming\7DaysToDie\LocalPrefabs
To avoid having to re-save each POI one at a time in the prefab editor, all POI's currently located in...
\Steam\steamapps\common\7 Days To Die\Data\Prefabs
...should be manually moved to the UDF.
The UDF can be declared in the game launcher as a command line parameter.
Add the following to the command line:
Format:
-UserDataFolder=<YOUR_DRIVE_LOCATION><YOUR_FOLDER_LOCATION>
Example:
-UserDataFolder=C:\MyUserData
The UD... Read more
We have another stable patch for Alpha 20.
With the overwhelming majority of the team working full steam on A21, we took some time to merge fixes and changes to A20 for your enjoyment.
Due to Microsoft requirements, custom prefabs can no longer be saved directly to the game folder.
They will be saved to the User Defined Folder (UDF).
This default location is:
\AppData\Roaming\7DaysToDie\LocalPrefabs
To avoid having to re-save each POI one at a time in the prefab editor, all POI's currently located in...
\Steam\steamapps\common\7 Days To Die\Data\Prefabs
...should be manually moved to the UDF.
The UDF can be declared in the game launcher as a command line parameter.
Add the following to the command line:
Format:
-UserDataFolder=<YOUR_DRIVE_LOCATION><YOUR_FOLDER_LOCATION>
Example:
-UserDataFolder=C:\MyUserData
The UD... Read more