Enemies who don't attack, randomly stop attacking or walk backwards until they leave the combat zone:
Enemies not responding to whistles as they should (seems to be mainly an issue with archers):
Getting an error when looking at too many photos on the map:
- Some photos taken disappear from the map too soon after being taken. In Assassin's Creed Odyssey and Origins every picture will show up on the map until the limit is reached (~200 pictures). When that happens the oldest picture will be removed from the map and replace by the newer one. I'm pretty sure that's the way it's supposed to work in Valhalla, but it just doesn't work. Some of the pictures I've taken in Odyssey date back from 2019, and they still show up on the map.
- Stealth detection system is broken, enemies sometimes detect the player instantly even if they're far away no matter the difficulty setting. The Mastery Trials are a good way to test this out.
- Auto-aim is really bad, doesn't follow the enemy well enough and it forces the crosshair to stay on the torso making headshots a headache. Another feature that worked great in Odyssey and in Origins but doesn't in Valhalla.
- Random crashes. No idea why they happen. It's been getting better but it still happens. Odyssey never crashes.
All of these issues/bugs weren't a thing in Assassin's Creed Odyssey and Assassin's Creed Origins so why are they an issue in Assassin's Creed Valhalla ? The photo mode has always worked perfectly for me in Origins and Odyssey, I've been playing the latter again recently for a couple weeks now, no issues, AT ALL. Valhalla on the other hand ? It only worked on release day.
Can we get an ETA for when any of this will get fixed ? Or at least addressed so we know that Ubisoft is not just ignoring game breaking bugs. Or is it just gonna be more silence/useless troubleshooting I've already tried 10 times.