There are a couple of issues with loot that the team is investigating right now. We'll update when we know more. Thanks!
There are a couple of issues with loot that the team is investigating right now. We'll update when we know more. Thanks!
Hey there. Sounds like you're having some technical difficulties. Mind reporting to our support team at help.ea.com? We can look into it.
Thanks for responding to the things that lie in your area of expertise :)
I've read that for a number of players it seems that flight time is shorter post-patch instead of longer. Would this be something that fits in the Javelins/combat area that you would be able to comment on?
Yes, I’ve submitted a bug to get that looked into. Thanks for the report FluffyGralen
I have an issue with the Ranger's masterwork component "general's favor" it says increases grenade recharge rage by % without the number.
Yes that’s a known issue Colancio, you should still notice a difference because the stat itself shouldn’t be affected. I believe that’s just a text error.
How about a reply to all the other broken stuff in the update.
Like I mentioned above, I can really only speak to things that are within combat or creature gameplay. I don't know everything about every system and every update.
If you have questions or reports of things related to Javelins, combat, Masterworks, or anything like that I'd be happy to help.
Please acknowledge the problems 1.0.4 brought and say something to calm the masses.
I can really only speak to things that are within combat or creature gameplay. If you have questions or reports of things related to Javelins, combat, Masterworks, or anything like that I'd be happy to help.
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I saw the post and I happened to know the answer. I'm just trying to help.
Wanted to hop in and clarify this one. This is worded differently because the melee hit itself doesn’t have to kill the enemy. If you hit an enemy, and then later your teammate finishes the enemy, you’ll still get the 20% armor.
With the release of patch 1.0.4 comes the introduction of Legendary Missions. These new challenges will allow you to retrace your steps through the story, revisiting some crucial early missions with some dramatic changes to the enemies you’ll face.
Below details what you’ll need to know about these Legendary Missions.
You’ll Be Able to Play One Legendary Mission Per Day
Six Legendary Missions will be available to play, each for one day a piece. You can access that day’s Legendary Mission from your Expedition Screen, either from the Launch Bay or Fort Tarsis. You’ll get to play that day’s Legendary Mission as many times as you want (until the new one rotates in). These six story missions will be available for Legendary Missions:
These Missions Will Be Brutal
We recomm...
Read moreWith the release of patch 1.0.4 comes the introduction of Legendary Missions. These new challenges will allow you to retrace your steps through the story, revisiting some crucial early missions with some dramatic changes to the enemies you’ll face.
Below details what you’ll need to know about these Legendary Missions.
You’ll Be Able to Play One Legendary Mission Per Day
Six Legendary Missions will be available to play, each for one day a piece. You can access that day’s Legendary Mission from your Expedition Screen, either from the Launch Bay or Fort Tarsis. You’ll get to play that day’s Legendary Mission as many times as you want (until the new one rotates in). These six story missions will be available for Legendary Missions:
These Missions Will Be Brutal
We recomm...
Read more