@ajatl123 @guyzy97 I can't argue your points all I can say is I hear you.
@JessaFettA0050 It may have been addressed. There were a lot of changes I had to condense into a single line and this may be one of them. I'll try and confirm.
@ajatl123 @guyzy97 These are not things I/we are proud of. And you're right, ideally, these things should have been fixed quicker.
@guyzy97 @ajatl123 I don't know any game that ships without bugs. So by that definition, all games ship broken. It's more of an understanding that with technical products, bugs occur. That's just life. And that's not just games - most tech products.
@FM_17_8 It is, fixing now
@TripleRes We did make some adjustments but it appears we might need to make more.
@ajatl123 @guyzy97 How many people/days do you think it would take to fully test it. Not trying to bait you into anything I'm just really curious about what people think the answer to this is.
@phob1ax Everything seems simple until you're working with 200 issues (made up) you need to fix and you have to prioritize them with a limited amount of resources.
@ajatl123 @guyzy97 We did test. Let me ask, how big of a team do you think is needed to fully test Genesis to launch with 0 bugs?
@phob1ax There will be more general updates but considering this is a newly released product, this is/was the priority.
@ajatl123 @vanessaniba Yep, we made a mistake.
@ajatl123 @Atronax69 I mean there are other ways to deal with frustration but you are entitled to vent yours this way.
@irishstorm_IRL I'll try and check on this.
@BrookeB91602194
@KISHKO_ In discussions with the team and enforcement.
@iiecni @emillindell5 Why?
@MattSkiski Those are specific to PS4 AFAIK (which is why they arent in the notes). Those will be fixed in an upcoming patch.
@UK0consoles Figuring it out!
@RyanSnip3r416 @survivetheark @Jade_Playsgames I could have gotten that note wrong :)
An update for PC (307.02) is being deployed across the Official Network. This includes the changes we alluded to in the Community Crunch earlier this week.