Itβs gonna be ironic if the greatest source of corruption is people killing bots.
"Wipe them out. All of them."
Itβs gonna be ironic if the greatest source of corruption is people killing bots.
"Wipe them out. All of them."
Looking good, Iβm curious how headgear will work with the horns.
The appearance of head gear equipped by Py'rai will be accommodating if their antlers.
We also plan to let players hide their helmet visual, if they'd like to.
I would assume the season length could be adjusted over time based on player feedback as well? For example, maybe the "optimal" length is something like 10 days (hypothetical example).
Or perhaps player actions in-game could influence the seasons to change more slowly or more rapidly. For example, maybe a particular node that has been highly developed is particularly optimized for harvesting autumn resources... perhaps the citizens of that node could take part in some sort of ritual to extend autumn, but it gets more expensive the longer autumn is extended. This could also drive animosity between that node's owner and the owner of a node who was prepping to maximize the coming winter increasing opportunity for conflict.
We always want to take player feedback into account. While we hope to get most of this ironed out during testing phases, there will be things that get adjusted over time.
To your other point, yes, part of the triggers for seasonal change in Ashes of Creation won't be just time. Seasons may change more slowly or rapidly due to player action (or inaction π).
Timestamp to this part of the conversation, from the May 2022 Development Update.
Crops, harvesting, gatherables, and the impact of seasons on these systems and the in-game economy are part of why we're targeting this timeframe for seasons.
We spoke a little bit about the length of seasons, and why we're exploring 1-2 weeks per season during the May Development Update (timestamp to the conversation here). This may change during testing, as we get specific feedback from players, after they get to experience the impact of seasons for themselves.
- Merek
- Vaknar
Instagram - [spoiler]https://www.instagram.com/p/CekFIVYsrSy/[/spoiler]
This is an old combat animation, right?
- Dygz
mmmmm hmmmmn
The problem with this WWYD is that I would prefer to give the loot to the Goblins in a diplomatic attempt to boost faction rep, but... that's never an option in MMORPGs.
- derp
Is there any way for us to see which cosmetics are upcoming so I can plan when to purchase?