Battlefield V

Battlefield V Dev Tracker




04 Dec

Post

Hi folks,

Our next update to Battlefield V delivers even more fixes, changes and improvements as our War in the Pacific continues - arriving on Wake Island later this month. We’re also pleased to confirm that Community Games will launch as part of Update 5.2. This feature launches later this month, where you’ll be able to create your own playlist of your favorite maps and modes, invite your friends and play Battlefield V your way.

Below, we’ve detailed all of the changes that we’re making with this update, including insight on the new damage values affecting gunplay at long ranges. We’ve performed a large rebalance across the majority of weapons, ensuring that there’s now a better variety of options to help suit different styles of gameplay for each class.

On behalf of the teams at EA DICE, we want to thank everyone for their support across 2019 and the thousands of hours of feedback that you’ve shared with us. We’re grateful for your support and look forwar...

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Battlefield V - Update 5.2 

Hi folks,

Our next update to Battlefield V delivers even more fixes, changes and improvements as our War in the Pacific continues - arriving on Wake Island later this month. We’re also pleased to confirm that Community Games will launch as part of Update 5.2. This feature launches later this month, where you’ll be able to create your own playlist of your favorite maps and modes, invite your friends and play Battlefield V your way.

Below, we’ve detailed all of the changes that we’re making with this update, including insight on the new damage values affecting gunplay at long ranges. We’ve performed a large rebalance across the majority of weapons, ensuring that there’s now a better variety of options to help suit different styles of gameplay for each class. 

On behalf of the teams at EA DICE, we want to thank everyone for their support across 2019 and the thousands of hours of feedback that you’ve shared with...

Read more
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Post

Here's another week of OIB Moments of the Week.

Voting will be closed at 2PM PDT, Wednesday, December 4th, 2019 and this post will be updated with the winners. (This gives everyone a bit of time to view the videos and vote.)

Just a quick reminder:

  • There will be two weekly winners.
  • Winners will receive THREE (3) #BestCommunityintheWorld Emblem codes (redeemable in Origin or on Origin.comfor all platforms attached to the account) to share with their community, followers, or friends.
  • Sometimes we'll feature cinematics, trailer recuts, etc. Just looking for great content.

Best Community in the World Emblem

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Comment

Originally posted by RightFighter2

it’s Wednesday in Asia. when we can check the patch notes for 5.2?

Happy Wednesday!

DICE is based in Stockholm, so it's about 4:17AM there. Pretty sure no one is in the office yet. And I'm in LA, so it's still Tuesday.

And as noted in the OP, the Update notes will come out before the Update - but we haven't locked the date yet.

Comment

Originally posted by KillerCh33z

/u/Braddock512

/u/partwelsh

Can you help me?

This has been escalated to our QA to investigate.

Comment

Wow. That was fantastic.

Comment

Originally posted by srhryder311

Wheres wake island? I thought today was the release date

We haven't officially announced a release date for Wake Island. It's coming this month.

Comment

Updated the OP.
Team is currently working to lock down the last bits on the Update. Either myself or Freeman will have details on Wednesday morning regarding the release date of the update.

Comment

Originally posted by AllanSkyer

Any news about the update?

We'll know tomorrow about the release date.


03 Dec

Comment

Originally posted by JollyJustice

/u/Braddock512

/u/PartWelsh

Please let us know there will be more features than this?!?

We'll have all the details with the Community Broadcast.

Comment

Originally posted by KillerCh33z

We all know Solomon Islands is coming as the 4th haha

I wasn't referring to any unannounced or unreleased content - and am not confirming rumors on the internet.

Currently there are 2 Pacific maps.
With Wake Island, there will be 3.

Don't read too much into the verbiage of "at least" because it literally meant nothing more than that.

Comment

Originally posted by xXxHelloKitty69xXx

Sounds similar to the combat medic role bug.

/u/Braddock512 this may be something you want to add to the current trouble ticket.

Done. Thanks. QA was able to repro it, so they can identify the issue and work to get it fixed. Will keep you posted on their progress when I get an update from the team.

Comment

Originally posted by riopn

You can read it like this.
Tier 1 = The first reward
Tier 2 = The second reward
Tier 20 = The 20th reward
etc...

This is not the same as Chapter Rank, because the Rank can only be earned through playing and earning Chapter XP. Whenever you rank up you will unlock the next reward.

If you Unlock Tiers by purchasing them directly, through the Chapter Booster or by completing the above mentioned week you will unlock the next X rewards but you will not get a higher Rank.

A higher rank is only available through gameplay and completing weekly challenges.
The Bronze, Silver and Gold Dogtag are tied to these ranks as well.

For those whom have already reached rank 40 in Ch. 5 Tides of War will we be able to use this token in later chapters?

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Originally posted by MasterGuardian2019

What about - cinematic contest - war in the pacific? Should start immediately after gameplay contest (end 29 Nov. 2019)... It turns out that there is no chance for a POSSIBLE Christmas present? I just finished my video/entry. :/

It actually starts after Wake Island drops, to ensure there's at least 3 Pacific maps to use for the cinematic.

The contest runs through Christmas/1st of January.

Comment

Originally posted by DinoKebab

Why do you guys never reply to the serious issues in this game (Autobalance & anti cheat) and only reply to people crying about cosmetics?

It's not that I'm ignoring those comments/complaints. It's because I don't have any info to share regarding autobalance and anti-cheat concerns, though I am escalating these items daily. Once I receive any details I can share, such as next steps, etc., I will share them. Trust me, I know this is a big issue within the community and something that you guys have mentioned nearly every 3rd post.