Star Wars: Battlefront

Star Wars: Battlefront Dev Tracker




28 Jun

Post
    /u/F8RGE on Reddit - Thread - Direct

Hello there,

We're approaching the end of another month and as such it's time for a Community Survey.

Some top-line findings from the May survey:

  • In May your happiness levels were the highest they've been since December 2018, ever so slightly beating
  • Communication had also improved
  • You were happier with the Transmissions compared to April
  • You said that Geonosis is your favourite CS map, Kamino comes in second (narrowly)
  • Vader was your preferred hero, then Maul
  • CS is your favourite game mode, GA was second and HvV third
  • HvV rating increased considerably since the target system was removed

As always, these results help provide an insight into what the community is thinking and coupled with our own internal data, as well as further feedback help paint a more completed picture.

With that said, it's onto the June survey! You can find it here: ...

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Comment
    /u/F8RGE on Reddit - Thread - Direct

At 12:00 CEST we will be making a change that increases the bomb timer to 35 seconds, up from 20.


27 Jun

Comment
    /u/F8RGE on Reddit - Thread - Direct

This can be the thread for feedback and discussion.

WATCHES

Comment

This is magnificent!! Love it!

Comment

Can't stop, gotta roll!

Comment
    /u/F8RGE on Reddit - Thread - Direct

Originally posted by brooksmc5

Younging Hunt u/F8RGE?

Never

Comment
    /u/F8RGE on Reddit - Thread - Direct

Originally posted by Sunkenplayer

They thought you were environmental clutter

Just like the simulations

Comment
    /u/F8RGE on Reddit - Thread - Direct

Originally posted by TheLEGENDReborn

You may not think that way Ben but you are my god. I have a shrine in my house where I worship you and your feet pics

Your faith is misplaced.

Comment
    /u/F8RGE on Reddit - Thread - Direct

Originally posted by HowdyFeller23

Also, is there still hope for command post spawning?

Perhaps

Comment
    /u/F8RGE on Reddit - Thread - Direct

Originally posted by explodefuse

Is this a temporary change until the main issue is fixed? Or permanent?

Temp

Post
    /u/F8RGE on Reddit - Thread - Direct

We are going to make some backend tweaks to Capital Supremacy.

We know the crashing issue is caused during the transition between the ground and ship phase, as a result we are extending the length of the ground phase and shortening the ship phase. We are aware that defence of your Capital Ship will now be more difficult, which is a by-product of this.

The Changes

  • Increase tickets required on the ground phase from 50 to 100
  • Reduce bomb timer to 20 seconds, down from 100
  • Ticket bonus for boarding is up to 3 per boarding person, up from 1

These changes will start being deployed across our live servers at 12:00 CEST, in just over an hours time from the time of this post.

We're still working on a fix for the overall issue but we hope this will help ease the frustration in the interim.

Update June 28

At 12:00 CEST we will be making a change that increases the bomb tim...

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Comment
    /u/F8RGE on Reddit - Thread - Direct

We are looking at tweaks to the credits in CS.

Comment
    /u/F8RGE on Reddit - Thread - Direct

Originally posted by JayCalavera

that's a bit much isn't it?

Yes. 100% stop this type of thing. "Thanks DICE" is more than suitable as it's a team effort to do anything in development. Please stop with these type of titles.


26 Jun

Comment
    /u/F8RGE on Reddit - Thread - Direct

Originally posted by RnK_Clan

i have the principle of never believing anything someone say when it comes to their business, but for whatever reason i do believe you.

Thanks, means a lot.

Comment
    /u/F8RGE on Reddit - Thread - Direct

Originally posted by jacob-loves-crissy

phrasing

I originally wrote "pleasure" but changed it. It's been a long day so it can stay.

Comment
    /u/F8RGE on Reddit - Thread - Direct

Regarding the automatic ball. We found during play tests that it was very clunky to start sprinting > change to ball > start sprinting again.

Comment
    /u/F8RGE on Reddit - Thread - Direct

Originally posted by DeadQthulhu

EDIT - u/F8RGE, do we need to rewrite our feedback now that the heal-on-kill changes have gone live? Or would you prefer to wait for a future feedback request?

This is an amended version of my comments from the last thread -

  • Health on Kill - I feel this should be universal, but capped on the amount of Health gained "per event" so that room-clearing characters (most obviously Anakin, but also Palpatine and others) are not made disproportionately tanky compared to more focused characters (e.g. Dooku). I'm also concerned that removing Palpatine's heal-on-Chain-Lightning and Iden's heal-on-Stun will have strong negative effects on their current playstyle.

  • Should Yoda’s Presence block explosive damage? - I feel Presence is fine as-is. I don't believe it would be improved by making its effects "two tier". Players have enough trouble trying to understand the...

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Good feedback, thanks

Comment
    /u/F8RGE on Reddit - Thread - Direct

We are Star Wars fans as much as you

Comment
    /u/F8RGE on Reddit - Thread - Direct

We can't please everyone, so if we please ourselves then hopefully enough people will agree with us.