Maybe it actually did, it’s just not enough in today’s climate.
That could be fair. I've always thought that you should never settle, but should always be looking for improvement, regardless of your field/output.
Maybe it actually did, it’s just not enough in today’s climate.
That could be fair. I've always thought that you should never settle, but should always be looking for improvement, regardless of your field/output.
Silly question, why would the bots have 4 classes?
So you can set them up for different behaviour/looks/loadouts etc
Wonder what Sundance actually looks like...hmmmm
Great hair.
If you're reading this f8rge the issue is confirming when new info will be shared, not following through and NOT EVEN ACKNOWLEDGING YOU DIDNT FOLLOW THROUGH. Please explain to me why there wasn't even a "sorry we'll talk about this next week instead?"
Because the Community Managers can't just go and post shit without approval.
This.
The Problem I see here is that the CM gets all the heat, because the actual people responsible for such important information like beta and release dates don’t have the balls to take the responsibility for such statements. But just use the CM as a dummy.
This just shows that the higher ups aren’t even feeling responsible for their product. Because if they did, they would have provide a statement by themselves and not just say „hey CM tweet this“. But maybe I’m wrong and CM f**ked up ? Who knows. Just my two cents.
As a CM you're often at the mercy of what you can and can't say. Is very rare you will have a CM that gets to dictate things themselves.
I think everyone here completely understands that things can change at a moments notice and that's fine - just tell us. You guys made a commitment during Battlefield V to have more open, honest, and transparent communication. So do what you told us. We're begging you to stick to your word at this point and we shouldn't have to.
We've got our community manager telling us things like "I'll be helping to answer questions as we move towards November 19th." So we ask questions and we get ignored. Not a "Sorry I can't answer that yet", just completely ignored.
Please don't do this to us again. Battlefield V was a terrible time to be a fan of Battlefield due to the silence and vagueness we got from you guys. We are your hardcore fans and the people that always support your games no matter what. We shouldn't have to beg and plead for any sliver of official information.
And that's completely fair. I was part of that commitment during BFV, and I know your current Community Team feels the same way. I'm speaking out of my comfort zone now, as I'm not involved in marketing anymore, but I have to believe that what you are after is coming.
Please don’t do this to us again.
Narrator; they’re going to do exactly that again.
I spent a lot of time with BFII and BFV and I learned that DICE sucks at communication - they always have. Communication, bug fixes, and general balance have always been their low points. While making visual beautiful games is their highest point.
I want to be optimistic about this game, but seeing how they’re already struggling, DICE LA is leaving after launch, and how they treated BFII / BFV… oof.
I think BFV improved in this regard as time went on, always room for further improvement. Be interesting to hear what time frame you played BFII.
Funny how he won't reply back to this at all
I posted it quite late in the evening, went to play some more Ghost of Tsushima.
This is much appreciated. It would be nice to get more honest communication from the comms team though. Hope all is well👍🏾
While we’re sharing information I’d like to reference this post which may give some extra insight into the community management side of things. Not saying your suggestion isn’t valid, but I do think what’s said here is useful information as well.
Lead Community Manger at EA must be the easiest f**king job there is. You can literally do nothing and still get paid for it.
Hijacking top comment, sorry about that.
Hello there,
I’ve seen a lot of threads like this recently and as time goes on, they get more and more aggressive, and that anger gets directed towards Freeman and the rest of the Community team on a personal level. I don’t think that’s fair, but instead of saying “don’t do this”, I wanted to explain a little of my thought process.
Working in Community is probably one of the most misunderstood roles within the industry. While on the surface it’s easy to think that it’s one of the easiest jobs around, from experience I can say it’s not.
You see, the problem with working in Community is that you’re always stuck in the middle. You have everyone looking to you for the answers, and that includes both internal teams and of course your player base. When things go well you end up in a great situation (which is sadly all too rare) where everyone’s wants and needs align.
In times like this, working in ...
Read moreI’d like to just take a moment to address this a little bit. I absolutely think that the pandemic is a valid reason for delays, though I also strongly believe there are other factors in play as to why a lot of games nowadays get delayed. This is a much bigger discussion, so I’ll just speak about the “pandemic excuse”.
Many people were uprooted from their daily routines during the pandemic, and forced to adjust to a new working environment during the development cycle of their respective projects. While some people found this transition fairly natural, many struggled with it due to the conditions of working from home being quite different from that of an office space. Not only does this affect a person’s ability to separate work and home life, but it’s also very challenging to go from seeing your friends/colleagues every day in the office to being completely isolated from them every day. The mental impact of the adjustment to working from home is often under appreciated.
... Read moref**k being a soldier in modern times, imagine having robot dogs running at you and blowing up. Or drones blowing you up from a mile in the sky, f**k that
Don't think it was great in non-modern times to be fair.
I felt bad for him tbh. He had a lot of passion for the franchise and it was very evident. The time and effort he would take to create those Bfv dev update posts on reddit formatted very nicely etc. was always welcomed.
Shame that the devs didn't give the guy much to work with and he inevitably became the face of bad news or worse, no news.
Jeff and passion go hand in hand, always had what's best for players front and centre, and I suspect he always will.
Looks like something from Star Wars imo
Welcome to Mimban, not sure the Exodus could reach there though.
Can’t wait to learn about Sundance. I think it’s safe to assume that she’s some sort of thrill seeker?
A badass for sure.
The kits from Adidas this season have actually been really good!
Much better than the Puma 3rd kits
Do we get to play as these major characters (besides Irish)?
All the Specialists are major characters, have backstories that detail how they got to where they are in 2042 etc. The Exodus gave a glimpse into Irish, but don't underestimate Boris, Rao, Sundance and the rest of the team.
dont you ever use the word 'soon' here! its traumatic.. ;)
on a side note, dont you think dice should at least communicate with us, why they dont communicate with us?
Marketing in general is one hell of a machine that balances communication, memes, engagement, information, and overall professionalism. It's all magic to me and I personally have very little insight into how any of it works or how best to balance it. It seems that the community are not happy, and if this is the case for the majority then I agree that something needs to be done to mitigate that issue.
This is a bit of a non-answer from my side, sorry about that! But as I say, I'm not a marketing guy so all I can suggest is to keep making your voice heard and try to be constructive (and add specifics) when giving feedback. Things move very slowly in big companies, which can seem like nothing is being done at times but don't let that discourage you. It may seem easy for me to say this, but making games of this scale is a very complex beast and I believe that impacts communication as well. It doesn't mean we can't do better in that regard, though.
Keep in mind that us developers are also fans of the series and have no say/control over what media is put out on the official channels. I’m confident the marketing team is working to put some more gameplay out there ASAP, however do keep in mind that this is a personal Twitter account and Frederik is talking about excitement at his job.
It’s tough for developers at any company to toe the line between being transparent, avoiding frustration for players, and not breaking NDA’s on social media. So try to take such tweets as simple anecdotes or “behind the scenes” if you will.
These tweets often get put under a microscope, and I understand why - the community would like to see more from the game. However, I was at the playtest yesterday also, and I can see exactly where he’s coming from. I’m nervous but excited, so I hope you guys like what’s been done and fingers crossed for some more info shortly 🙂