Clash Royale

Clash Royale Dev Tracker




23 Oct


21 Oct

Comment

Originally posted by TheMagycian

Magic Archer is the definition of a Glass Cannon. He is very weak (dies to Fireball, double Log, 2 Valk swings, etc.) while doing very good DPS, considering he does splash. Also, he can be played at the bridge for that sweet, sweet chip damage. However, I don't think he's "op". A good player will be able to anticipate the Magic Archer, and prevent chip damage.

Now for Ice Wiz. \Sigh**

Where to begin... first off, I want to say that Ice Wiz is possibly the most annoying card in the game to play against. I think everyone has, at some point, experienced their Balloon reach 0.001 tiles from the tower, only to have an Ice Wiz + Tornado player rip it away from the tower.

Personal bias aside, let's explore his stats (tourney standard):

  • HP - 590
  • range - 5.5 tiles (same as Wizard)
  • Damage per shot - 75 (barely enough to kill Skeletons/Bats)
  • Hit speed - 1.7 sec
  • Damage per second - 44 (possibly the lowe...
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thanks for the post! we're looking at cards that are in need of buffs so this is cool to see.

will forward to the relevant team member!


20 Oct


16 Oct


14 Oct


12 Oct


11 Oct


10 Oct


09 Oct


06 Oct


05 Oct


04 Oct

Comment

just FYI these aren't its final stats. they'll be in the build alongside the balance changes on tuesday.

so no espirit won't be able to 1-shot minion horde lol, don't worry.

supercell creators will be releasing gameplay of espirit this week as well so you can see it in action before release.


03 Oct

Comment

Originally posted by mindreader007

To add more details to this - The rewards are non-clickable only immediately after losing the third battle. If I were to go back and then come back again to this screen, the reward would be clickable (can be previewed).

Not saying that this is ok, just giving more details to give the devs the details to repro it accurately to be able to fix it.

thanks for the repro!