Conan Exiles

Conan Exiles Dev Tracker




23 Jan

Hey y'all! A new hotfix has been released for the PC version of Conan Exiles. This one contains several crash fixes, a fix for the unnecessary lag when you die, and a quick fix so you won't get stuck in controller-style movement mode.

Please remember that updates can mess with your installed mods. We suggest taking a backup of your current database before updating to any new patch if you have mods installed.


Patch Notes
Performance and Stability
  • Fixed an issue causing unnecessary lag on death - this should now be much smoother
  • Fixed several crashes

QoL Improvements
  • Fixed an issue that would cause players to become stuck in controller-style movement mode.

Addendum (25.01.2019) We've released a quick additional fix to this patch, but since it's just one change we're not making a new thread. The fix is as follows:

General Bug Fixes... Read more

21 Jan

Comment

Hey there,

We're aware of this issue and we started deploying a set of tools in our latest PC hotfix that aim to alleviate this issue. Once we have fleshed it out, we will be rolling these changes to all platforms.

We apologize for any frustrations this situation may cause.

Comment

Hey there,

We've been aware of this issue and our team is looking into it as we speak. We're working on improving general performance and optimization, and this issue is related to that (as other players have pointed out).

Thanks for your feedback :)


18 Jan

Hello Exiles!

We hope 2019 and January have been treating you well so far.
Picking up on old traditions we wanted to let you know our rough plans going forward, to keep you in the loop as much as we can.

PATCHES FOR THE NEXT WEEKS
We have a an additional hotfix planned for early next week that will address a few crash issues as well as control input issues that led to problems with movement, camera and shield behavior. We're also further addressing issues with players flooding a server and impacting other player's performance and play experience.

This patch will go live for PC first and will be available for consoles a few days after, as soon as it is cleared by Microsoft and Sony CERT.

After this, we will finalize another TestLive update to address some of the issues reported and further work on our performance improvements. If you haven't already, please check out ... Read more

14 Jan

Edit: Quick fix just went out. Hey all, we just put out a quick fix. We fixed an issue introduced with latest patch that affected unarmed fist attacks, kicks, and some actions with shields. No server restart needed!

Hey folks, we’ve got a hot new hotfix coming at you for the PC version of Conan Exiles! With this update we’re adding in anti-flooding tools to the game’s engine as a counter measure against certain exploits that have been brought to our attention by the community.

Later on we will add a feature that will kick players that send too many commands to the server at the same time.

Please remember that updates can mess with your installed mods. We suggest taking a backup of your current database before updating to any new patch if you have mods installed.

Patch Highlights
  • Added anti-flooding tools to the engine. This will prevent exploits (server flooding) from making the game not work correctly.

Pa... Read more

31 Dec

Comment

Hey there! I’ve noted it down and forwarded it to the devs! Thank you for letting us know and sorry for the trouble.


28 Dec

Comment
    Ignasis on Forums - Thread - Direct

Hey there,

I have merged again all threads reporting crashing issues on PC.
Since most of the developers are enjoying a well-deserved rest during these vacations, you can try the workaround suggested by @Fitzcrank:

Than...

Read more

22 Dec

Hear ye, hear ye! We have another Testlive build ready to go, hot off the presses!

This is a pretty huge patch that comes with a multitude of fixes, but the most important things in this patch are the Purge fixes and the building optimizations. The Purge should now attack more reliably, and Purge NPCs should no longer be naked when attacking you. Buildings should also load in significantly faster than before, which should cause better performance for the server.

Additionally, we've done a major balancing overhaul to the game, increasing the amount of XP you get from crafting and from killing enemies as well as tweaking rewards. This balancing is an ongoing project but we are very interested to hear your feedback on the changes present on Testlive so far.

Finally, we have gone over the map with a fine tooth comb in an attempt to find, and block, areas where players have been able to access areas beneath the ground mesh.

If you want to test this build... Read more
We're moving it to 3pm CET, so it will be available for download on the Testlive client in about an hour's time. Patch notes will come up on our forums at release.

21 Dec

Dear exiles,

We've been hard at work on a new Testlive build that we are planning on rolling out before the holidays. This update is a massive one, containing a multitude of critical fixes and changes that we can't wait for you to check out.

First up are the building optimizations, which will significantly improve how the game loads in building pieces and improve performance. Next is a revamp to the Purge that should make it more reliable and dangerous. Additionally, we've done a major balancing overhaul to the game, increasing the amount of XP you get from crafting and killing enemies, while also making NPCs and monsters more dangerous.

Finally, we have added in several changes to find, and block, ways players were able to get beneath the ground mesh.

The current plan is to deploy this build to Testlive tomorrow, at 2pm CET, but please remember that this is subject to change.

19 Dec

Post
    jens on News - Thread - Direct

What’s up fam, it’s ya boi Conan Exiles! We’re back at it with another newsletter! It is our final work week before the holiday break and we are all looking forward to some much needed R&R with friends and family. As the year is beginning to wind down we felt that it was fitting to look back and reflect on the previous 12 months. 

Since January 2018, we’ve released around 30 patches and hotfixes for the PC version of Conan Exiles alone, adding everything from simple bug fixes and balance changes, to huge content additions and revamps. We’ve rolled out an additional 21 patches for the Xbox version, and 19 patches on PS4, bringing us to a total of 70 patches across three platforms. That’s an average of almost 6 patches per month!  

We’ve also released 4 paid DLC packs with new armors, weapons, building pieces, placeables and pet skins. Shoutout to our amazing art team who have been working tirelessly on making all of these amazing looking extras. 

Than...

Read more

17 Dec

Comment

Hi guys, please could you zip up the ‘saved’ folder and mail to me at:
[email protected]

I need this folder (and all of its contents) please:
C:\Users\AppData\Local\ZoneUE4\Saved

We are looking into this issue right now.

Thanks!
/Mark

Comment
    Ignasis on Forums - Thread - Direct

Hey there,

I’m merging all threads reporting startup crashes on PC into this thread for tidiness sake!
Thanks :slight_smile:

Cheers


12 Dec

Post
    jens on News - Thread - Direct

How do you do, fellow kids? Welcome back to the Conan Exiles community newsletter. With less than 3 weeks remaining of 2018 we’re slowly beginning to wind down in preparation for Christmas, while also working towards having Conan Exiles be in a stable and working condition when the holiday break begins.

We’ve released a major patch for PC, ...

Read more
Post

Seekers of the Dawn Pack

You can now get your hands on content from the mysterious eastern kingdom of Yamatai, where a powerful people dwell on an island at the edge of the world.

Wield the all new and mighty Katanas in battle – with their unique animations and quick dash attacks they add a new dimension to combat!  Create your home using the unique Yamatai building pieces, created from white stone with beautiful wooden beams and gold ornamentation.

Craft three new armor se...

Read more

09 Dec

Comment

Hi its Mark here, are you 100% sure you didnt spend any artifact points?

If you are, could you please zip up the whole ‘saved’ folder and mail it to me at: [email protected] please mention what savegame you are using and copy your forum post into the message.

Tnank you!


08 Dec


07 Dec

Comment

No problem, we shall look into having an easy device option in the future.


06 Dec

Comment

OK, here is what we found, its an engine issue. but can be worked around.

Audio.JPG893×709 53.3 KB

Seems like the issue is caused by the audio device being set as ‘Communication audio’. If you set the device as ‘Main Audio’ in the windows settings (see above) audio works correctly. We will commit to a menu selector in an upcoming patch. Please let me know if this helps for now. Thanks Guys!