First, which version are you using of the launcher?
I’m asking, because that’s one of the things I...
First, which version are you using of the launcher?
I’m asking, because that’s one of the things I...
Attention, heroes! The servers are coming down tomorrow, February 19th at 8:00 AM EST / 13:00 UTC / 14:00 CET for extended maintenance as we close Saga of Blood and merge to Fury.
The scheduled downtime is 8 Hours. Thank you for your patience in advance while we work to ensure everything goes as smoothly as possible tomorrow.
Hi everyone,
As many of you have pointed out, there is two ways to go about communication when it comes to patching:
We could refuse to give even estimates and just go with the “it’s ready when it’s ready” - approach. While some of you might prefer this, others will not be happy and blame us for non existing or bad communication.
Our current approach is to be completely honest with you and share information as we get it. There is an obvious downside to this: if something gets delayed, we have to own up to it and we are. As I said before, we are only human, we try to make a good game and we try to work with you as much as we can.
It’s unfortunate if delays happen and I certainly won’t try to excuse them. All we can do is keep being transparent and improving on all aspects that involves communication back and forth. We do hope you see the benefit of the approach we have chosen ...
Read moreHey everybody,
We just released a hotfix that aims to improve performance on PS4. It’s another step towards our objective of improving overall performance in the game. Please note that this patch is aimed at reducing the stuttering and lag during gameplay. Any reported crashes will still happen as he have not addressed that. It will come in a later patch, along with more improvements.
Thanks for your feedback and patience, once again.
Hey everybody,
We would like to reiterate some points since it seems there is still some confusion despite our trying to clear them out multiple times
Hey there,
Server 3995 seems to be running under the correct settings. Has this issue been solved for you?
Please keep the conversation civil everyone.
What are the improvements? Whats the point of adding a post about patch notes when there is nothing but saying you fixed things... what things?
The game should run more smoothly now after this hotfix.
Hope that cleared it out :)
Performance improvements, meaning the game should run more smoothly after this hotfix.
Hey everyone,
We’ve released a new hotfix for the PlayStation 4 version which aims to improve general performance based on community feedback.
We would like to thank everybody that continues to contribute to our forums with constructive feedback helping us tackle this issue. It is a continual effort, and we will continue to work on improve performance and stability across all platforms in upcoming patches.
Hey everyone,
We’ve released a new hotfix for the PlayStation 4 version which aims to improve general performance based on community feedback.
We would like to thank everybody that continues to contribute to our forums with constructive feedback helping us tackle this issue. It is a continual effort, and we will continue to work on improve performance and stability across all platforms in upcoming patches.
...
Read moreAnd for xbox?
It will come in the near future, including a few console-specific fixes for some issues our community reported on consoles.
Hey everyone,
We’ve released a new hotfix for the Xbox One version which aims to improve general performance based on community feedback.
We would like to thank everybody that continues to contribute to our forums with constructive feedback helping us tackle this issue. It is a continual effort, and we will continue to work on improve performance and stability across all platforms in upcoming patches.
After a round of internal testing of the current Testlive build we encountered some additional critical issues. We do not feel comfortable patching Testlive to the live PC branch with these issues, so we have decided to move the release of the patch so we can address them accordingly.After this mornings final test we noticed some issues with rotating building pieces when in vicinity of another player. We would like to address this first which means the patch will be delayed by another day.
The patch is now targeted for release on Tuesday at 3pm CET. Apologies for the delay!
UPDATE (Feb 19th, 2019)
We made an active decision to not be vague with our estimates (ie - “it’s ready when it’s ready” or “soon”) and instead let you know which target days we had in mind and felt relatively confident in hitting. Unfortunately we did run into several issues while doing final checks on the dif...
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