Conan Exiles

Conan Exiles Dev Tracker




25 Mar

Comment
    Ignasis on Forums - Thread - Direct

Hey all,

Please send us any feedback regarding the launcher as well as bugs or issues found while using it on this thread below:

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Comment
    Ignasis on Forums - Thread - Direct

Hey all,

Just a reminder to keep it nice without resorting to personal attacks or general toxicity.

Horse combat will receive a reduction in their damage multipliers. The values are still not set in stone as this change, among many others coming with 2.4, are currently being tested internally and in a closed beta.

We based this decision not only on community feedback, but also on internal telemmetry and design goals.

Then again, please, keep it nice. There’s no need to turn every disagreement into a fight.

Thanks. :slight_smile:

Comment
    Ignasis on Forums - Thread - Direct

Hey all,

Please use the thread below to send any feedback or issues you might find about the launcher.

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Comment
    Toolguy on Forums - Thread - Direct

Apparently it’s a problem with http/https protocol, it looks like Chrome is trying to access every resource of a https page using https protocol, unfortunately the CND link does not seem to work with https, currently looking at an alternative.

Comment
    AndyB on Forums - Thread - Direct

The servers will come down for a restart on March 25, at 13:00 GMT/ 9:00 AM EDT/ 6:00 AM PDT. (check this link to see when this is in your timezone). The downtime is estimated to take 1 hour.


24 Mar

Comment
    Toolguy on Forums - Thread - Direct

I signaled the problem, not sure what’s happening.
Thanks for the report :slight_smile: (and also to @sthanleym and @bobojim a few weeks before that)

Comment
    Toolguy on Forums - Thread - Direct

Easter Bunny special version for you people. :egg: :rabbit: :chocolate_bar:

1.4.0 (24 march 2021)

  • The “Launcher” log tab now has the date and time displayed for each entry in the log (local time)
  • The RCon connection now has a 10 seconds timeout, to avoid the tool to stay stuck in case of bad connection (or server stuck), and the error messages are now properly sent to the launcher log instead of being printed to stderr
  • A new “Zombie Check” checkboard and delay has been added: When enabled it will automatically try to kill the process if the monitored input/output data has not changed for a specified amount of time
    ...
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Comment
    ThomasJ on Forums - Thread - Direct

Hi @Zuffy!

Could you please have her try verifying the game files and let us know whether that fixes it?

To do so, right click on Conan Exiles on the Steam library, then go to Properties, Local Files, and click Verify integrity of game files.

image... Read more
Comment
    Ignasis on Forums - Thread - Direct

Hey there,

Please share your feedback about the launcher, as well as any issues you might find while using it in this other thread instead!

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Comment
    Ignasis on Forums - Thread - Direct

Thanks for letting us know and sorry for the inconvenience. Glad to hear the issue is resolved :slight_smile:

Comment
    Ignasis on Forums - Thread - Direct

Hey @Ashawna

Could you try verifying your game files to see if this fixes your issue?

To verify your files, right click on Conan Exiles on your Steam library, then go to Properties, Local Files, Verify integrity of game files.

image834×600 55.2 KB

If you try this solution, please let us know if it fixed the issue for you.

Comment
    ThomasJ on Forums - Thread - Direct

Thank you for the additional info. Can you please try run the game executable (ConanSandbox.exe) directly? It’s located in… [edited…]

Edit: not that one! :confused: I meant the one in \steamapps\common\Conan Exiles\ConanSandbox\Binaries\Win64

Comment
    ThomasJ on Forums - Thread - Direct

Hi there! Could you provide some details on this? What exactly happens, or not? Does the launcher itself not show, or does the game not launch when you click the “Launch” button? Do you get any error message?

Comment
    ThomasJ on Forums - Thread - Direct

Aha, I gather it just didn’t push the small update for the activation immediately to everyone. Thanks for the update!

Comment
    ThomasJ on Forums - Thread - Direct

If you use the “Continue” button - which admittedly is not (currently) valid for all situations - there will be fewer clicks, not more (except the very first time). We hope to add additional functionality to it over time. Feedback and suggestions is very welcome. Changing Funcom ID noted. :slight_smile:

Besides that, visibility on what is displayed in the launcher is of course a big point, and we hope the updates you will see there over time will be of interes...

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Comment
    ThomasJ on Forums - Thread - Direct

Are you perhaps launching with Steam in big picture mode? The launcher doesn’t currently support controller input, and using that mode usually indicates a controller is being used so we then skip the launcher.

It’ll also be skipped if Steam is in offline mode.

Comment
    ThomasJ on Forums - Thread - Direct

Greetings, Exiles!

With update 2.3 live since last week and hotfixed yesterday we have now activated the new Funcom Launcher on the live game. It will from now on run automatically as you start Conan Exiles from Steam, and mainly adds two pieces of functionality which we hope you will greatly appreciate:

  • Mod management prior to starting the game
  • A “Continue” button option which skips the start-up videos (once assets are loaded) and start menu, taking you directly into the game on the server you played on last - or your solo or co-op game if appropriate

Additionally there are some useful links provided, such as patch notes, these forums, and our social media channels, and we of course aim to have interesting and frequently updated news/content.

Please do share feedback and suggestions with us, and of course any bugs you happen run into with it. We have some additional functionality on the backlog, but would like to hear your thoughts ...

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23 Mar

Comment
    Ignasis on Forums - Thread - Direct

No clue what you’re talking aboat.