All right, please, breath. There is no need for hyperbole.
Every new system introduced will need balancing over time. Especially in a system as complex as a Sandbox Survival Game. This is also where your input comes in.
For now, we feel that with the testing we were able to do, the numbers are working as intended. Damage is getting slightly tweaked, and if we get feedback that the numbers need to be tweaked further, we will look at it.
I am also not sure what exactly you mean by “break the game” in this particular context. Do you mean thralls that can be “too” powerful? So far, we’ve seen a few super lucky cases. These are part of the system, as long as the cha...
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