A lil somethin somethin: You can find the details for this event on the announcement page here.
◆ Critical Bug Fixes and Improvements
- Fixed an issue where the save state of charmed enemies would not finish when restarting the game, resulting in guests being unable to participate in the game in multiplayer.
◆ Bug Fixes
- We have introduced mitigations for the issue where multiplayer cannot be started.
- Fixed an issue where the enchantment of an installed building and character status were not updated when extracting enchantments from an equipped item.
- Fixed an issue where even when purchasing using only ""Rush Silver Coins"", items would be exchanged for ""Rush Gold Coins"" and returned.
- The UI has been changed so that the building you are accessing will not receive damage.
- Fixed some bugs where the collision detection and appearance of buildings would be strange on the guest side during multiplayer.
- Fixed an issue where players and enemies would warp.
- Fixed an issue where animations of players other than yourself would not pla...
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