Warhammer: Darktide

Warhammer: Darktide Dev Tracker




26 Jun

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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.


Devoted Rejects,
Hotfix #41 (1.4.1) is now live on Steam and it will shortly be live on our other platforms.

  • Fixed a server crash which could happen when updating player stats if any stat reached a very high value.
  • Fixed a server crash which could happen if an Ogryn with the “Feel No Pain” talent equipped was hit by a projectile which was about to be destroyed.
  • Fixed an issue where the Branx Pickaxe attack startup animations would be incorrect if starting an attack immediately after interrupting a Special attack by sprinting.
  • Fixed an issue where the Antax Mk V Combat Axe was playable but showed incorrect stats.
  • Fixed the following in the new mission Clandestium Gloriana:
    • Fixed an issue where the backdrop would be incorrect when setting the...
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Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

25 Jun

Devoted Rejects, You are now reading pt. 2 of the patch notes for Secrets of the Machine Gods.
Additional Weapon Changes
  • Atrox Mk VII Tactical Axe
    • Increased the range of the Light 2 and Light 3 attacks to be more in line with the Light 1 range, to avoid missing on the following attacks when chaining light attacks at the very edge of the weapon range.
    • Tweaked the hitbox of the Light 2 attack to be more aligned with the crosshair position.
  • Duelling Sword Mk II
    • Aligned chain timing for the Heavy 2 attack to be equal when chained from every attack.
  • Devil's Claw Mk IV 
    • Fixed the icon in the Inspect screen for the Light 3 attack to display the correct attack type (changed from Strikedown to Vanguard).
  • Cadia Mk XIIIg Assault Chainsword
    • Changed the Heavy 3 attack to chain...
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Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.



Devoted Rejects,  

Here are the patch notes for our latest update, Secrets of the Machine God, which just went live on Steam and it will shortly be available on our other platforms.

NOTE: Because the patch notes are so long, we are posting in two parts.
New Mission: Clandestium Gloriana
The new mission, Clandestium Gloriana (previously mentioned as Atelium Foundryplex Omega V), sees our brave strike teams venture deep into the forgotten heart of Tertium for a rendezvous with a mysterious new character. The players are tasked with reawakening a long-dormant Adeptus Mechanicus ... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

22 Jun

Hello, everyone!

We’re excited to talk about the newest mission coming to Darktide: Clandestium Gloriana (AKA Atelium Foundryplex Omega V). For this, we interviewed Lead Level Designer, Fredric Grapensparr and Narrative Lead, Michael Knight, both of whom were part of the team responsible for crafting this new zone for players.

When reviewing feedback from the players around the last mission we designed (The Carnival), we saw the strong response from players regarding the lore and narrative woven into the level. This is something we enjoy doing more of, and that was a key starting point for the design of Clandestium Gloriana.



Setting the Scene

From a narrative perspective, our goal was to create a temple-like facility in the Void between zones. We landed on the idea of lost facilities p... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

20 Jun

The release of Secrets of the Machine God is just around the corner, and while we are excited to have you get your hands on it, we also suspect many of you might be expecting itemization to be part of this update. Unfortunately, this will not be the case.

After internal and external testing, we’ve decided the itemization rework isn’t where we want it to be for release this month. We’ve been reading your threads and taking the feedback on. The consensus being this rework should not be rushed. And we agree.

Now, itemization is slated to release after summer. We are making progress. During this time, we’re also looking at expanding the feedback loop on this rework, and will be including more players outside our core-testers.

To get more details, we are working on a dev blog on itemization to give you more insights into the work we’ve carried out so far.

We look forward to sharing more information about itemization and will... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

30 May


Devoted Rejects, Our latest hotfix #39 (1.3.11) is now live on Steam and it will shortly be live on our other platforms.
  • Fixed several instances of inconsistent or missing voice filters:
    • “Gheistos Mk VI Death Mask” (Zealot)
    • “ "Penance" Herald Mask” (Zealot)
    • “Catechizer's Incense Rebreather” (Zealot)
    • “Palatine Mk IIId Rebreather” (Zealot)
    • “Cult Imperialis Rebreather” (Zealot)
    • “Cult Imperialis Penitus Rebreather” (Zealot)
    • “Adrastia-pattern Psykana Shadowveil” (Psyker)
    • “Ordo Hereticus Aegis Hood” (Psyker)
    • “Ministorum-issue Rebreather” (Zealot)
    • “Missionarius Galaxia Rebreather “(Zealot)
    • “Cult Imperialis Penitus Rebreather” (Zealot)
    • “Ministorum-issue Rebreather (Modified)” (Zealot)
    • “Arch-Militant's Cowl” (Zealot)
    • ...
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Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

23 May



Devoted Rejects, Today, during Warhammer Skulls 2024, we teased Secrets of the Machine God, the new free update coming to Warhammer 40,000: Darktide. We also launched Darktide’s first in-game event Hestia’s Decollation Crusade.

... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.


Nothing raises morale better than firm decisive action, followed by a well-rewarded victory. In honour of the celebration of Severance Day, where Saint Messelina beheaded the corrupt rulers of one of Branx's moons, Hestia has called for a Decollation Crusade.

Like the beatific Messelina Gloriana, we shall smite our enemies this day. Their decapitation shall redeem their souls and serve as tribute to our great Saint.
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.


Devoted Rejects, Hestia’s Decollation Crusade
Nothing raises morale better than firm decisive action, followed by a well-rewarded victory. In honour of the celebration of Severance Day, where Saint Messelina beheaded the corrupt rulers of one of Branx’s moons, Hestia has called for a Decollation Crusade.

Like the beatific Messelina Gloriana, we shall smite our enemies this day. Their decapitation shall redeem their souls and serve as tribute to our great Saint.

Live now until 30 May 12:00 UTC / 14:00 CEST.

Additional Bug fixes
  • Fixed an issue where the shape of the back on the Veteran “Krieg Greatcoat MKI” Veteran upper body cosmetic would stand out at an angle.
  • Fixed an issue where the colour had changed on the Psyker “Praesimiagoria Mk IC Rebreather” head gear cosmetic.
Dev note... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

15 May


Devoted Rejects,
Hotfix #38 (1.3.3) is now live on Steam. It will shortly be live on our other platforms, too.
  • Resolved stutter and performance issues caused as a result of the Shader Cache not building correctly upon the launch of the game.
Dev NoteEssentially, the engine wasn’t able to compile the shaders in advance for players due to an invalid cache, so it caused stuttering as the cache rebuilt itself in-game.
  • Fixed an issue where the audio would suddenly cut out for brief amounts of time.
  • Ius Mk III Shredder Autopistol accidentally had the wrong set of animations playing in first-person for some actions. It has now been changed to play the correct original animations again.
  • Fixed instances where the Martyr’s skulls in Enclavum Baross and Relay Station TRS-150 were alre...
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