Warhammer: Darktide

Warhammer: Darktide Dev Tracker




23 Feb



Rejects,
Here are the notes for hotfix 1.0.31+ which just went live on the Microsoft Store and Steam.
  • Fixed an issue that caused memory leaks when transitioning between hub and missions
  • Fixed an issue that caused memory leaks when transitioning between hub and missions (this specific fix went live on Steam yesterday and is included here for Microsoft Store).
  • Fixed crash on Microsoft Store related to fetching privileges, that had a chance to occur when entering a server with more users.
  • We will be resolving an issue where players found they had the ability to equip the Developer portrait frame for their characters. We hope you enjoyed being Fatshark developers for a day! The players who chose to equip the frame will see their equipped frame reset back to...
Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

22 Feb



Rejects,
We just pushed out a hotfix for an emergent issue that stemmed from the 'Blessings of the Omnissiah' update that went out earlier today.

  • Fixed an issue where the texture streamer did not de-allocate resident part of loaded textures properly causing big memory leaks when transitioning between The Mourningstar and missions
We're aware of other additional stability issues caused by the earlier update and are also working on fixes for those to roll out as soon as we can.
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.


Rejects,
We just went live with patch 1.0.30.

There are too many Patch Notes to list in a single Steam Announcement -- at the bottom of the page is a button that will take you to the full suite of changes. Included here are notes for all the additions and just some of the changes in patch 1.0.30:


New & Updated Features:
Wargear Sets Wargear Sets are now available for customisation in Darktide!

Saving a wargear set will save your currently equipped loadout (of Weapons & Curios), cosmetics, and your chosen talents.

You can create up to 5 sets, and customise the set in the UI with an icon to designate what it may be configured for or to diffe... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

16 Feb

Rejects,
Last week we saw the release of Patch 1.0.25 and ... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

09 Feb

Rejects,
For today’s blog, we will outline some of the features and changes we are actively working on in our next major patch and discuss how we arrived at making some of these changes in detail.

An Update on the Shrine
Before Darktide’s launch date, we brought an ... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
Rejects,
Here are the notes for Hotfix 1.0.26 to fix some of the issues that arose from Patch 1.0.25:
  • Fixed an issue where players could not complete Basic Training as Skullbreaker.
  • Fixed an issue where Darktide would crash after making changes to the FOV slider in the video settings.
  • Fixed ...
Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

07 Feb

Rejects,
Here are the notes for patch 1.0.25 which just went live on Steam. As mentioned in the Comm-Link released last week this patch is focused on fixes for Blessings, and also balance changes for weapons.

Later this week... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

02 Feb

Rejects,
We are establishing these Comm-Links, which we will use to keep you all updated on news and changes you can expect to see in the short term.

Last week we saw the release of Patch 1.0.22, shortly followed by Hotfix 1.0.23 and Hotfix 1.0.24, which brought many bug fixes to penances and blessings, as well as some much-needed exploit fixes.
Thank you to everyone who gave us constructive feedback on the layout and formatting of the Patch Notes! We’ll be sure to add these ideas where possible in Patch Notes going forward.

Over the course of the next week we will be releasing Patch 1.0.25, which will focus on fixes for issues with talents, traits and some tweaks to weapons for balancing. Full Patch Notes will be available on Steam and the Darktide Forums shortly after the patch goes live.

Following Patch 1.0.25 we will also publish a Dev Blog, which will take a deeper dive into crafting and talk about some of the challenges we have had. We'll ... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

31 Jan

Rejects,
We just released 1.0.24 to fix an issue found in last weeks patch, and a small buff to compensate!


Hotfix Notes:
  • Fixed an issue where the Toughness Regeneration Speed from Curio bonuses incorrectly gave an extremely high regen speed.
  • Buffed the Toughness Regeneration Speed Curio values for all tiers.
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

26 Jan

Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
Rejects!
We just released 1.0.23 to fix a couple of issues found in yesterdays patch. We also just wanted to address some questions that have arisen regarding the EULA.

EULA
Today you may find yourselves being faced with the EULA once more when launching Darktide. The content of the EULA remains the same as the EULA previously presented at launch, however we made improvements to the formatting to make it easier to read, and corrected the out-of-date page title which erroneously referenced the pre-release test period. Apologies for the confusion.

Now onto the Hotfix notes!

Here are the hotfix notes:
  • Fixed an issue that caused the suppression screen effects to conflict with the Psyker's when at high peril
  • Tweaked the suppression effect to be less intrusive. This should be most noticeable when playing on higher difficulties where you are often suppressed for long periods of time.
...