Wrong, and I'm surprised u/Threef and u/Cinco4706 are suggesting this is the case.
Recruit Repeaters cannot be powersurged. They will always stay at T0, for 10 Power.
Twin Suns have a 90 power advantage. This amounts to a power modifier bonus of about +.257, which seems like a lot but there's a HUGE problem with Twin Suns kit.
Recruit Repeaters will hit for 150MV/shot.
Twin Suns will only hit for 90MV/shot. Even with its crit empowerment kit bonus, that's only hitting for about 108eMV/shot. When we apply its power modifier bonus, it's only hitting for 136 damage on average per 150 damage the recruit repeaters deal. You spent $10 to deal 10% less damage on average than recruit repeaters.
And I highly disagree with the notion that Twin Suns have a lower skillcap.