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Dauntless Dev Tracker




16 Aug


15 Aug


13 Aug


12 Aug


11 Aug

Comment

This looks amazing and terrifying. Brings back memories of Thrax thrashing me with portal claws.

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We are working hard to quickly resolve live issues.

For more help or assistance with your account, contact Dauntless Player Support.

Be sure to keep an eye on current issues at our Favro Issues Tracker.

- Phoenix Labs Development Team


Greetings Slayer...

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    on News - Thread - Direct

This update brings new Trials, Trials improvements, a rumour overhaul, and various bug fixes.

Dire Discovery appeared first on: playdauntless.com.

Comment

Originally posted by Solaris123_com

While I agree with you on most of these, why Nine Lives? Nine Lives isn't very good.

You die less and allows you to die more. It'd be one of the first things where the second you beat it you go "Okay, it looks like I don't need that" and shuffle it into damage, or maybe you realize you do. For that one it's lvl 6 or bust though, lvl 3 is not good at lvl 6 you get an extra life every 5 min, and between that and weapon revive it gives you a lot of room for a lot of mistakes.


10 Aug

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Not too shabby. 😄

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Originally posted by NaviMagic

Serious quotation: What was confusing about "hand in" quests? Aren't we still losing the items we're now "gather and donating" so isn't it the same thing?

Not quite - the remaining "gather and donate" is only for quest-specific unique items. Handing in things like Aetherhearts (the most common confusion/compliant), Trials Marks, currencies etc. are all being removed.

And yep while I'm sure lots of the more seasoned folks understand the process here, this was a common point of feedback, support tickets etc. so something we wanted to clean up.