Dauntless

Dauntless Dev Tracker




29 Sep

Comment

Originally posted by Icy-Bee-2157

So sadly I won’t have the opportunity to be present during the AMA so I am going to ask my questions now and hope they‘ll get answered:

First of all again the things you brought up in the block just sound incredible. I mean honestly one of my questions for this update blog was if we will get a world map like in open beta and boom there is the confirmation…this is just incredible and will bring more clearance and lore to the game and how this world is structured….just thank you so much…if it is any like the map we had back than it’ll be great…

So on to my questions:

1.Since this mode will be substitute Hunting Grounds I am assuming all those maps will be transferred over to this new mode am I correct?

  1. Are original Island Models like old ember Thorne cove, the prototyp for restless sands or boreal outpost returning? I mean I like the new models as well but since hunting grounds they just went out of the game and to have much variety in the new...

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I am very excited about the map. That's all I will say about it now ;)

Substituting hunting grounds was some early thinking - but feedback from the community so far is clear that we should at least take another look at that.

We're taking a look at all the islands and seeing what makes sense. I would expect all of the existing islands to remain and potentially some of the old that work for what we need.

Yes gliders.

Comment

Originally posted by Efimity

This is more of a suggestion then a question but, will we have a way to still go for random behemoths in hunting grounds and I was thinking wouldn’t it be cool if we can create a pool of behemoths ourselves while going for randomized pursuits so it can make it more fun for end game players just fight the behemoth they like with still a bit randomization.

We've talked about Patrols which could queue you up for any hunt but I'm hearing a lot of feedback this week about wanting to keep some of the randomization of hunting grounds. So we will certainly be considering that as we move forward.

Comment

Originally posted by Falminar

how will this system interact with the islands that are already established to exist - will each pursuit have a random island like they used to, have the same island for the same behemoth always, or?

will some of the existing islands established by the hunting grounds be cut, or are you expecting to be using all of them in this mode?

New encounters may include things like other wandering Behemoths and other adversarial creatures you can fight, Behemoths attacking NPCs or structures on the island, shrines, and more!

you just gonna randomly drop the word "shrines" with no elaboration?

All of the islands would have a home. Potentially excluding the ones that are duplicates.

And yes I am.

Comment

Originally posted by ninekpinek

Will you bring back desperado outfit in store or any other way for players to get it? Im also wondering if there are any plans to make a new omnicell or to add a new type of range wepon in game any time soon?

yes to desperado. Maybe to prime loot.
yes to the second sentence.

Comment

Originally posted by HoxtonNotHouston

Is the new gamemode a redesign to the old Hunts (from before Hunting grounds)?

We're taking a lot of inspiration from those old pursuits. They had some good benefits, but they wouldn't be exactly the same.

Comment

Originally posted by Kensekaru

- Are Arcstones coming back?
- Can we expect to see behemoths running away from arenas again?
- Will pursuits be able to contain multiple monsters in hunts? Kind of like a hybrid between old pursuits and the current hunting grounds.

No, but we are looking at parts/upgrade materials in general
likely not, it usually felt more like a chore in practice
yeah they potentially could. Perhaps a weaker behemoth, perhaps a puzzle or a locked treasure chest or a group of small creatures guarding a shrine of power etc

Comment

Originally posted by Gullible_Drive823

what is inside the black meteor in gauntlet?

Something special

Comment

Originally posted by chaddykev

Will patrols be reintroduced in anyway

Yes, patrols are a tool to help keep queues healthier.

Comment

Originally posted by BerriesPicking

Are hunting grounds being replaced completely? Or is it just another game mode? After coming back to the game after a few years I like that I can continuously hunt behemoths without having to go through load screens every time compared to the pursuits when the game first came out. Getting rams and weapon xp is so much more doable

Part of the goal for this AMA is to get feedback like this! So no concrete plans to replace completely!

Comment

Originally posted by Efimity

You told you want to bring back pursuit like game mode with a lot more stuff to do as side quests? I really like that idea but may I ask, if you will keep a level up system won’t that cause us to spend more time in loading screen still? The reason why Hunting Grounds were introduced was to make it so you cab spend more time playing then loading screens, how do you plan to deal with this?

Couple ways that can happen -- hunt times in general should increase across the board. Behemoths will take a bit longer to defeat. It may make sense to have both kinds of modes. Pursuits have a lot of benefits that we lost when we removed them -- but they did have the benefit of less loading screen times.

Comment

Originally posted by Sara_askeloph

Hunting grounds are still rather popular with a considerable amount of the community, will you be removing them as a garuntee?

Since the blog went up, we've heard a lot of interest in keeping that kind of open hunting feel for Dauntless. Part of the goal for us today is get this kind of feedback as we move forward. So no, not guaranteed to remove them.

Comment

Originally posted by twit-twot

Will there be special event pursuits for keystone behemoths? say once a month, a specific keystone behemoth becomes available in pursuit.

An escalation is already a sort of pursuit, isn't it? :)

Post

Hey everyone, we've shared our plans for the new game mode & new creatures in this dev blog yesterday.

We thought it would be a good time to answer any questions you may have about anything outlined in the blog, and the main game mode in general.

We will be here answering questions from 2.30 - 3.30 pm PT today. (i.e., in about an hour from now)

Please only submit up to 3 questions so everyone gets a chance to be heard. The comments will be displayed via contest mode which hides comment vote score and displays them in a randomized order to give each question a chance to be seen.

...

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In our September dev blog for The Shattered Isles, we discuss a revitalized game mode that is being prototyped to potentially replace the current Hunting Grounds, and introduce some new inhabitants of the Shattered Isles!

➤ Read the blog now: https://playdauntless.com/news/the-shattered-isles-new-game-mode/

We'll be having an official AMA with the dev team on Friday, September 29, 2023 2.30 PM PT right here in ...

Read more External link →

28 Sep

Post
    on News - Thread - Direct

Let’s talk about planned changes to the main game mode!

The Shattered Isles Dev Blog:The Return of Pursuits appeared first on: playdauntless.com.


08 Sep

Post

To celebrate the launch of Phoenix Labs’ second title Fae Farm, we’ve put together an all-new, cosmetic bundle of Fae Farm-inspired items for all Slayers! 🌱

Head over to your in-game Inbox now to redeem this cozy FREE gift! 💝

Blooming Bundle

External link →

05 Sep

Comment
    /u/gtez on Reddit - Thread - Direct

Originally posted by NinjaMaster231456

it’s nice to see another Nioh fan.

Nioh is one of my favourite games of all time!


01 Sep

Comment

Originally posted by DemolizerTNT

I didn't wanted to just uninstall the game with over almost 1000h, specialy when I really was part of this community, so I wrote letter as my character to those who'll read it. I don't think I'll ever come back, but I'll keep looking at this sub.

I didn't played for months waiting for new Umbral Behemoth to appear, cuz with no quests and things to do, things started to be too monotonous, even for me. After I heard new things are coming next year ... I just couldn't keep waiting any longer, so I went to Escalations (normal and Heroic) and Trials.

Nevertheless, Thanks you Phoenix Labs for this game! It'll be always in my heart.

🥲❤️


30 Aug

Comment

Originally posted by Unlucky-Cow-9296

Will new armor and outfits be coming as well with this update, for veteran players who have everything from previous battlepasses?

yes!

Comment

Originally posted by KorrupiKid

Since this is a AMA about the dev blog and not only weapon swaps then I will take the time to ask about the creatures you hid in one of the videos. What are they and what do they do?

I'LL SPILL

there IS a hidden creature in the video (a couple of them actually)

it is one from a family of 3 new related critters

it is not nice