Read moreSummary:
- Lanterns (abilities. they stay as cosmetics) are removed, current lantern abilities will be moved to weapons as abilities (like the current legendary abilities)
- In the new system, weapons going to have forced special, mod + unique passive (innate perk) and active (legendary ability), which means you can not change these on the weapons
- Talent system: stats related to the weapon's abilities
(dps abilities -> dps talents, defensive -> defensive talents)- Max Level: increased from 20 to 60
- Armor:
From: +3 innate perk and cell slot for +3 cell
To: +3 innate perk +2 another perk and cell slot for +1 cell
Body and leg armor has 2 cell slots as weapons no longer gonna have cell slots
Cell slots are now prismatic
Cell ranks are +1 only, instead max +3- Cell farm: Event farming for cores for every cell -> different game modes / activities gives different cells
- Perk levels: Instead getti...
Crit can go to 100% from stacks! Thanks for this summary, it's a pretty good breakdown.