Dauntless

Dauntless Dev Tracker




14 Apr

Comment

Originally posted by ReyRey2015

Yeah I know that, but I've never seen this move before. I've fought Chrona atleast a hundred times since it Camelot, and never had i seen this move.

It is rare, but that move has been there since day 1!


13 Apr

Comment

Looks like your link broke, try this one. You have the video set to private.

Comment

It was so fun having the community give ideas in real time!

Post

🎨 Thanks to everyone who came to our dev stream today! 🎨

We explored lots of ideas with your suggestions during the livestream, and came to this result.

https://preview.redd.it/9rrcva8nz6t81.jpg?width=2000&format=pjpg&auto=webp&s=d4e252572312e2ad36e2ab7925c587465e0015fd

Maybe you will see this Behemoth (or a similar one) in the future! πŸ˜‰

➀ Catch the VOD here: ...

Read more External link β†’

12 Apr

Comment

Originally posted by ThisCocaineNinja

I'm surprised how often people fail to mention Tough 6 for tanky builds, it gives you around +50% health and healing. Easy mode in my opinion, and gnasher pieces are easy to craft. Something like this would make the game easier and you can customize it and change parts for more damage if you want: https://www.reddit.com/r/dauntless/comments/tijlid/easy_build_for_those_like_me_who_are_too_lazy_to/?utm_source=share&utm_medium=mweb

Bastion and Iceborne omnicells will help. Bulwark tonics from Granny Strega will make you very tanky for a couple of hits too, if you don't mind collecting some herbs or have the spare rams to buy them.

Agreed on tough. Tough 6, Koshai's Bloom, and Icebourne Omnicell combination can make it pretty hard to die on all but the toughest challenges. Take away any one of those 3 and you're still probably rarely going to die and can focus the rest on damage output.

I'm a big fan of Koshai's as a survivability option because it still hits hard and adds mobility on top of the recovery. It can also be used to escape keystone behemoths grab/eating you on the chance you miss a dodge there.