Dauntless

Dauntless Dev Tracker




28 Apr

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    on News - Thread - Direct

1.10.1 brings story quests, challenges, and a number of bug fixes.

Return to Light appeared first on: playdauntless.com.


27 Apr

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I AM SCREAMING THIS IS TOO CUTE AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAH

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Eeeeeeeeek 😍😭

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10/10 editing. 😂


26 Apr

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It could be a "whoops" moment and they feel that the instant revive may be needed and more valuable later. If not, it's going to be a slog from start to finish either way if you aren't able to easily carry others. I don't think there's any ill intent. Most of us at some point bit off more than we could chew and were the corpse.
I just try my best to get them through and hope they don't get self-conscious and hop out near the end as some do. All part of public matches, you never know what you're going to get.

I also try to get defensive revive if it pops up when I see someone struggling. I would rather keep reviving them and have them struggle through so they can feel like they helped instead of leaving them on the ground.


25 Apr


22 Apr


21 Apr

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We currently have no plans to move to UE5, no. Not to say it won't happen, but not currently on the books.

Engine upgrades, even between incremental versions, are a big investment of time and effort, so we'll generally only do it when there's a particular feature or benefit we want to take advantage of. For example, we did a big couple-version jump in mid-2021 to enable the PS5 and XBS versions. If we were to migrate to UE5, or 5.1, 5.2 etc., it'd only be if there was a significant benefit to players or the development team to do it (and maybe there will be!).

I know there's a lot of excitement about UE5, and that comes from the big visible player-facing features built for the new consoles, but it's really going to be new games coming more than a year down the line that take advantage of those from scratch. Us upgrading wouldn't be so we could remake all our assets in those new tools, for example, so you wouldn't really see any benefit from us making that change (ex...

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20 Apr

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Originally posted by Gentleman_Raven_

Visual bug When trees are struck and downed by Behemoths they turn into swirling black threads. They continue to do so until I go back to Ramsgate. It has happened in several hunts in different hunting grounds. TN, United States

This will be fixed in the next patch (1.10.1)! 😊

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Thanks for posting this, we'll check it out.