Dead by Daylight

Dead by Daylight Dev Tracker




07 May

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FEATURES & CONTENT

  • Content - Re-implemented the full translation for Traditional Chinese.
  • Feature - Added a delay before the ping indicator appears in the online lobby for Killers & Survivors. This delay allows for the ping to stabilize before being displayed to the player. 
  • Feature - Games that would start with less than 5 players are canceled, and all players still connected to the server will be returned to the tally screen (keeping their items, add-ons and offerings) and notified about the cancellation.
  • Feature - Re-added the theme music for DLC characters.

End Game Collapse

  • Closing the hatch instantly powers up the exit gates.
  • End Game Collapse starts when an exit gate is opened or when the Killer closes the hatch.
  • End Game timer starts at 2 minutes. Timer is slowed down when a Survivor is downed or hooked.
  • Survivors are sacrificed by the Entity when...
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02 Apr

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PATCH NOTES 2.6.3

FEATURES & CONTENT:

  • Feature - Added support for Twitch Game On.
  • Content - Added a new Survivor (Ashley J. Williams).


ATTENTION

The new character, Ash J. Williams is available with Auric Cells in the in-game store as soon as the update is released.

The DLC will be available later today on all platforms and will include an exclusive item.


BALANCE:

  • Changed the Decisive Strike stun time to 5 seconds, with the Survivor being free to move after 1 second.
  • The Enduring perk now affects Decisive Strike's stun.

With feedback from the PTB and Live, we have changed the Decisive Strike stun time to 5 seconds, with the Survivor being free to move after 1 second. This should allow for the survivor to have ~ 4 seconds at a base to try and escape the killer after the stun is successful. When Enduring is used, the stun wi...

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19 Mar

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attention

DLC will be available later.

Fixes and changes from PTB 2.6.0

BALANCE

Add-on changes:

  • Add-on Ashen Apple: +5 seconds.
  • Add-on Hematite Seal: +10 seconds.
  • Add-on Incensed Ointment: +0.3 Movement Speed.
  • Add-on Iridescent Seal: Reduced the duration of Worship mode by 20 seconds.
  • Add-on Limestone Seal: +5 seconds.
  • Add-on Olibanum Incense: +0.3 Movement Speed.

Emblem changes:

  • Devout: Hook event condition reduced from 10+ to 9+ hook events required for Iridescent quality. This makes it easier to achieve Iridescent quality of Devout emblem.
  • Gatekeeper: Scoring defended generators points reduced. Quality threshold requirements reduced. This makes it easier to achieve all qualities of Gatekeeper emblem.

Perk Changes:

  • Fire Up had it's values increased after testing in t...
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29 Jan

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BUG FIXES

  • Fixed an issue that could cause survivors to be unable to trigger interaction or cause the character to be teleported back to the basement after spending some time inside the basement.
  • Fixed an issue that could cause some Survivors to be standing at the campfire.
  • Fixed an issue that caused Prove Thyself not to affect the perk owner.
  • Fixed the incorrect values displayed in all tiers of the Self-Care description, in all supported languages.
  • Fixed an issue that made it impossible to rush vault a specific window in Badham Preschool.
  • Fixed an issue that caused the Game Over score event to not work properly for The Pig.
  • Fixed a crash that could happen when a survivor would disconnect during a Mori.
  • Fixed a crash related to status effects that could happen at any time during gameplay.
  • Fixed an issue that caused certain customization items to have placeholder string in all non-English languages...
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22 Jan

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WHERE TO GIVE BALANCE FEEDBACK

Here!

WHERE TO REPORT BUGS

Here!

FEATURES & CONTENT

  • Feature - Added controls to change characters in the lobbies and the store without accessing...
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11 Dec

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ATTENTION

The 2.4.0 update is now live on PC.
The Darkness Among Us chapter is available on the Steam Store.
The Characters are available in the Dead by Daylight store.

Known issue

Content already unlocked might disappear from the player's inventory after purchasing the Darkness Among Us Content with Auric Cells or Iridescent Shards. The work around is to restart your application.

Dev Notes

Unreal Engine update

The updated engine has added support for many new features (especially in Audio & Rendering), but also caused some incompatibility with existing features the game relied on. As such, we have re-balanced a few very important components of the game (lighting, fog, sound & occlusion)

  • Added support for more realistic volumetric fog in all exterior maps.
  • Adjusted audio balance...
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18 Sep

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FEATURES & CONTENT

  • Content - Added a new option for player reporting in the Tally (Exploit).
  • Feature - Added a direct link to the Customer Support Help Desk in the Help & Tutorial page, as well as on the tally screen. Help Desk can be used to open a ticket with the Customer Support team. This is the place to go if you want to report an issue you have encountered in-game.
  • Feature - Added a new score event: Safe Hook Rescue. The scoring event triggers after a Survivor has been unhooked and not downed for 10 seconds. The Survivor that performed the hook rescue gains the points. This score event helps clarify if / when a safe hook rescue has occurred (for the purposes of Emblem: Benevolent, and new perk, Deliverance).
  • Feature - Added a new status effect for Survivors: Broken. Survivors afflicted with the Broken status effect may not be healed past the injured health state for the duration (similar to the No Mither effect). This status is shown ...
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07 Aug

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FEATURES & CONTENT

  • Integrated Chinese & Korean community localization

BUG FIXES

  • Fixed an issue that caused the Hag to lose collision with Survivors after carrying them on her shoulder
  • Fixed an issue that caused the Killers terror radius to disappear indefinitely when Tinkerer at Tier II was activated
  • Fixed an issue that could cause framerate hitches in the lobby and during matches after opening the Store

BUG FIX PC

  • Fixed an issue that could make it impossible for a Survivor to sprint
Post

FEATURES & CONTENT

  • Integrated Chinese & Korean community localization

BUG FIXES

  • Fixed an issue that caused the Hag to lose collision with Survivors after carrying them on her shoulder
  • Fixed an issue that caused the Killers terror radius to disappear indefinitely when Tinkerer at Tier II was activated
  • Fixed an issue that could cause framerate hitches in the lobby and during matches after opening the Store

BUG FIX PC

  • Fixed an issue that could make it impossible for a Survivor to sprint

24 Jul

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FEATURES & CONTENT

  • Feature - Added progress bar to emblem tooltips
  • Feature - Integrated additional Status Effect score notification for the Vigil and Decisive Strike perks
  • Feature - Integrated the Proficiency System to interaction progress bars from other players. For example, when a player is being healed by a different player, while a healing debuff perk is active (ie: Coulrophobia), they will see the debuff applied in their HUD.

BALANCE

  • Adjusted the Killer pick up (Pick up Survivor from ground) time to 3 seconds, down from 4.3 seconds
  • Changed the Obsession mechanic to show all players in the match who the Obsession is. All players will receive notification when the Obsession is in a chase (animated Entity spikes icon).
  • Exhaustion no longer recovers while running.
  • Wraith uncloaking: Adjusted the timing of the smoke effect (and its audio) for the Wraith's uncloaking to avoid giving a...
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Post

FEATURES & CONTENT

  • Feature - Added progress bar to emblem tooltips
  • Feature - Integrated additional Status Effect score notification for the Vigil and Decisive Strike perks
  • Feature - Integrated the Proficiency System to interaction progress bars from other players. For example, when a player is being healed by a different player, while a healing debuff perk is active (ie: Coulrophobia), they will see the debuff applied in their HUD.

BALANCE

  • Adjusted the Killer pick up (Pick up Survivor from ground) time to 3 seconds, down from 4.3 seconds
  • Changed the Obsession mechanic to show all players in the match who the Obsession is. All players will receive notification when the Obsession is in a chase (animated Entity spikes icon).
  • Exhaustion no longer recovers while running.
  • Wraith uncloaking: Adjusted the timing of the smoke effect (and its audio) for the Wraith's uncloaking to avoid giving a...
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12 Jun

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FEATURES & CONTENT

  • Content - Added a new head customization item for Dwight for players who own the Dead By Daylight: Leatherface™ DLC
  • Content - Added new idle animations for Killers in the offline lobby & store sections
  • Content - Added new main menu music to tie in with the DLC Chapter
  • Content - Added new sounds when Emblems appear in the Tally Screen based on their quality
  • Content - Integrated Simplified Chinese, Japanese and Korean community localization
  • Content - Removed the RedShell third party tool from the game
  • Feature - Added Tutorial levels to explain Survivor & Killer gameplay
  • Feature - Added an in-game Store to purchase characters and cosmetics. The store now also hosts the Shrine of Secrets.
  • Feature - Added the Player Level functionality. This is an account based progression that rewards the player with Iridescent Shards upon leveling up.
  • Feature - Re-designed all confirmatio...
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10 Apr

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    Shelby_BHVR on Steam Forums - Thread - Direct
Patch Notes 1.9.4

FEATURES & CONTENT • Feature - Emblem System: The Emblem System has been developed as a way to evaluate your performance in a trial (affect your overall online rank) and to replace the previous victory conditions of the match. There are 4 different categories in which your performance is evaluated for both, Survivor and Killer.

BALANCE • Changed values and adding curves for the following Scoring Events: Chase Escape, Chase Per Second, Coop Objective
• Reworked the bonus Bloodpoints granted by several Bloodpoints Bonus Offerings:
  • All basic Sachets & Wreath offerings : raised from 25 to 50%
  • All Fresh Sachets & Devout Wreath offerings : raised from 50 to 75%
  • All Fragrant Sachets & Ardent Wreath offerings : raised from 75 to 100%
  • Bound envelope offering: raised from 15 to 25%

BUG FIXES • Fixed a few instances of the game crashing when continu... Read more

15 Mar

Post
    not_Queen_bhvr on Steam Forums - Thread - Direct
THIS IS ON PLAYER TEST BUILD ONLY,
NOT YET ON THE LIVE VERSION OF DEAD BY DAYLIGHT.

FEATURES & CONTENT
SURVIVORS
  • LIGHTBRINGER now includes Hex cleansing and exit gates opening. A passive amount of points will also be granted to all Survivors alive each time a gen is completed.
    • The idea behind it is to reward players who allow their team to do gens without doing them themselves (occupying the Killer, cleansing a hex,...)
  • UNBROKEN can now grant up to the Silver quality upon death, based on the time spent in the trial before dying.
    • We do not want to grant nothing to a player who managed to survive for an extensive amount of time without escaping.
  • In BENEVOLENT, you now lose points only if someone gets hooked, not injured. Additionally, you don’t lose points on the last hook (3rd one). A unhook action re...
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15 Feb

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    not_Queen_bhvr on Steam Forums - Thread - Direct
HOWLING GROUNDS - EVENT OBJECTIVE
  • Acquire a Red Envelope Offering in the Bloodweb and play it in a trial
  • Each Red Envelope Offering played will generate 1 Lunar Hook and 1 Lunar Generator
  • As a Killer, hook a Survivor on a Lunar Hook for the first time to gain 1 Burnt Coin
  • As a Survivor, complete repairs on a Lunar Generator to grant all Survivors 1 Golden Coin
  • If you played a Red Envelope, you will also score bonus Bloodpoints when the above conditions are met
  • Once you have enough Burnt Coins, you will unlock a customization item for The Huntress
  • Once you have enough Golden Coins, you will unlock a customization item for David King
  • Keep collecting coins - even if you have unlocked the customizations - they all contribute to the community challenge!
  • The Red Envelope Offering is only playable during the L...
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