Dead by Daylight

Dead by Daylight Dev Tracker




10 Feb

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It’s about that time for another Developer Update, the series of posts where we discuss upcoming changes making their way to Dead by Daylight. This time, we’ll go through some notable changes happening in the next update alongside a brand-new Chapter and beyond!


Red Forest Visual Update Over the past few years, various realms have gradually received facelifts. This process- which we named The Realm Beyond- has us revisit older maps and bring their visuals up to modern standards. We’ve already updated the majority of maps, and today, we turn our focus to the classic Red Forest.

Home to both The Huntress and The Plague, the Red Forest debuted nearly six years ago. This visual update maintains the iconic rainy climate of the original maps as well as the small details and nods to their respective Killers’ lore.

They say... Read more
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

09 Feb


08 Feb

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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
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Release Schedule
  • Update Releases: 11AM EDT
Bug Fixes Adept Achievements / Merciless Killer
We've applied a tentative fix that should resolve an issue surrounding Merciless Killer, wherein Killing 4 Survivors would not trigger it as intended. Your Tally Screen Results should now be displayed accurately.

However, we are still working on a consistent fix to an issue surrounding the Adept Achievements for Killer and Survivor, which are still not unlocking correctly in select situations.

General
  • There is no longer a missing prompt while purchasing Outfits.
Killer
  • Killer players in a lobby will no longer see character swap arrows after opening the Bloodweb.
  • Using the Furin Add-On as The Spirit no longer impacts her audio w...
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07 Feb

Comment
    amanda_bhvr on Steam Forums - Thread - Direct
If a generator is blocked, they should not lose any progress at all. There is currently a bug where they have been which is being addressed.

06 Feb