Deep Rock Galactic

Deep Rock Galactic Dev Tracker




18 Oct


17 Oct


16 Oct

Comment

To be honest it is my favorite OC, but you need to completely change the way you use that thing. Once you get accustomed to the radius it can be pretty effective to protect your entire team against waves

Comment

A bit fast, but I'll have forgotten tomorrow. :D

Post

Share your tips, experiences, and feedback on this week's Deep Dives.

Last week's thread here.

External link →

15 Oct


14 Oct

Comment

This was just posted on our Discord by QA.
" Alright, a new version is in Certification now. It should be available to you in 1-5 hours.
- It should fix Windows Store version so it, you know.. opens the game
- Mouse on Xbox might work now
- We have improved some memory, which should help on the crashes. How much we dont know, we will have to wait and see.
We will continue looking at the no music/control speaks on the Windows Store version and further memory optimization on Xbox tomorrow. "

Comment

Originally posted by Nice_T-Shirt

Kinda. When Dreadnought got out - he triggered maybe 5 prox. mines (which destroyed his shield) and then he started running away from them. I lured him back by getting few shots, he ran back to me and I started running around those mines and hoping that I wouldn't die too. It worked, but I expected him to die instantly tho. Also, I was doing it in Hazard 2 just for fun.

Sorry If my English is pretty bad.

Your English is fine and I expect that it is a lot better then my command of your native language.


13 Oct


12 Oct

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I freed your post form the spamfilter!

We are aware of the issues and will try to fix them first thing Monday.

Comment

We are aware of this issue and are very sorry it slipped through. :( We should be able to fix it Monday - there's also some memory leaks that won't show up immediately, which we need to smash while we're at it.